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24 lines
956 B
C
24 lines
956 B
C
#ifndef POKEPLATINUM_OV17_0224F080_H
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#define POKEPLATINUM_OV17_0224F080_H
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#include <nnsys.h>
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#include "struct_decls/cell_actor_data.h"
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#include "struct_decls/struct_0200C6E4_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_defs/sprite_template.h"
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u32 ov17_0224F080(int param0);
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u32 ov17_0224F098(void);
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u32 ov17_0224F09C(void);
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u8 ov17_0224F0A0(int param0);
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u32 ov17_0224F0B8(void);
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void ov17_0224F0BC(SpriteRenderer *param0, SpriteGfxHandler *param1, NNS_G2D_VRAM_TYPE param2, int param3, u32 param4);
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void ov17_0224F0F0(SpriteRenderer *param0, SpriteGfxHandler *param1, u32 param2, u32 param3);
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void ov17_0224F138(SpriteGfxHandler *param0, u32 param1);
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void ov17_0224F140(SpriteGfxHandler *param0, u32 param1, u32 param2);
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CellActorData *ov17_0224F154(SpriteRenderer *param0, SpriteGfxHandler *param1, int param2, const SpriteTemplate *param3);
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void ov17_0224F184(CellActorData *param0);
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#endif // POKEPLATINUM_OV17_0224F080_H
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