pokeplatinum/include/overlay012/struct_ball_rotation_decl.h

7 lines
193 B
C

#ifndef POKEPLATINUM_STRUCT_BALL_ROTATION_DECL_H
#define POKEPLATINUM_STRUCT_BALL_ROTATION_DECL_H
typedef struct BallRotation BallRotation;
#endif // POKEPLATINUM_STRUCT_BALL_ROTATION_DECL_H