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24 lines
950 B
C
24 lines
950 B
C
#ifndef POKEPLATINUM_FIELD_SYSTEM_H
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#define POKEPLATINUM_FIELD_SYSTEM_H
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#include "field/field_system_decl.h"
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#include "overlay025/poketch_system.h"
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#include "bg_window.h"
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#include "overlay_manager.h"
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#include "savedata.h"
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void FieldSystem_StartFieldMapInner(FieldSystem *fieldSystem);
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void FieldSystem_FlagNotRunningFieldMap(FieldSystem *fieldSystem);
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BOOL FieldSystem_HasParentProcess(FieldSystem *fieldSystem);
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BOOL FieldSystem_IsRunningFieldMapInner(FieldSystem *fieldSystem);
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BOOL FieldSystem_HasChildProcess(FieldSystem *fieldSystem);
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void FieldSystem_StartChildProcess(FieldSystem *fieldSystem, const OverlayManagerTemplate *overlayTemplate, void *overlayArgs);
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void FieldSystem_PauseProcessing(void);
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void FieldSystem_ResumeProcessing(void);
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PoketchSystem *FieldSystem_GetPoketchSystem(void);
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BgConfig *FieldSystem_GetBgConfig(void *fieldSystem);
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SaveData *FieldSystem_GetSaveData(void *fieldSystem);
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#endif // POKEPLATINUM_UNK_0203CC84_H
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