pokeplatinum/include/constants/battle/side_effects.h
2024-07-06 14:40:34 -07:00

21 lines
1.1 KiB
C

#ifndef POKEPLATINUM_CONSTANTS_BATTLE_SIDE_EFFECTS_H
#define POKEPLATINUM_CONSTANTS_BATTLE_SIDE_EFFECTS_H
#define MOVE_SIDE_EFFECT_BREAK_SCREENS (1 << 23)
#define MOVE_SIDE_EFFECT_CHECK_SUBSTITUTE (1 << 24)
#define MOVE_SIDE_EFFECT_CHECK_HP_AND_SUBSTITUTE (1 << 25)
#define MOVE_SIDE_EFFECT_PROBABILISTIC (1 << 26)
#define MOVE_SIDE_EFFECT_CANNOT_PREVENT (1 << 27)
#define MOVE_SIDE_EFFECT_CHECK_HP (1 << 28)
#define MOVE_SIDE_EFFECT_ON_HIT (1 << 29)
#define MOVE_SIDE_EFFECT_TO_ATTACKER (1 << 30)
#define MOVE_SIDE_EFFECT_TO_DEFENDER (1 << 31)
#define MOVE_SIDE_EFFECT_FLAGS (MOVE_SIDE_EFFECT_BREAK_SCREENS | MOVE_SIDE_EFFECT_CHECK_SUBSTITUTE | MOVE_SIDE_EFFECT_CHECK_HP_AND_SUBSTITUTE \
| MOVE_SIDE_EFFECT_PROBABILISTIC | MOVE_SIDE_EFFECT_CANNOT_PREVENT | MOVE_SIDE_EFFECT_CHECK_HP \
| MOVE_SIDE_EFFECT_ON_HIT | MOVE_SIDE_EFFECT_TO_ATTACKER | MOVE_SIDE_EFFECT_TO_DEFENDER)
#define MOVE_SIDE_EFFECT_SUBSCRIPT_POINTER (~MOVE_SIDE_EFFECT_FLAGS)
#endif // POKEPLATINUM_CONSTANTS_BATTLE_SIDE_EFFECTS_H