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28 lines
608 B
C
28 lines
608 B
C
#ifndef POKEPLATINUM_STRUCT_OV16_0225DB74_H
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#define POKEPLATINUM_STRUCT_OV16_0225DB74_H
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#include "struct_decls/battle_system.h"
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#include "struct_decls/sprite_decl.h"
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#include "battle/struct_ov16_0225BFFC_decl.h"
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#include "battle/struct_ov16_02265BBC.h"
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typedef struct {
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BattleSystem *unk_00;
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BattlerData *unk_04;
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Sprite *unk_08;
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UnkStruct_ov16_02265BBC unk_0C;
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u8 unk_64;
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u8 unk_65;
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u8 unk_66;
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u8 unk_67;
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u16 unk_68;
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u8 unk_6A;
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u8 unk_6B;
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u32 unk_6C;
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u16 unk_70;
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u16 unk_72;
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} UnkStruct_ov16_0225DB74;
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#endif // POKEPLATINUM_STRUCT_OV16_0225DB74_H
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