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23 lines
478 B
C
23 lines
478 B
C
#ifndef POKEPLATINUM_STRUCT_OV16_0225D708_H
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#define POKEPLATINUM_STRUCT_OV16_0225D708_H
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#include "struct_decls/battle_system.h"
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#include "battle/struct_ov16_0225C29C_sub1.h"
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typedef struct {
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BattleSystem *unk_00;
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void *unk_04;
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int unk_08;
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u8 unk_0C;
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u8 unk_0D;
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u8 unk_0E;
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u8 unk_0F;
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UnkStruct_ov16_0225C29C_sub1 unk_10[4];
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u16 unk_30;
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u8 unk_32;
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u8 unk_33;
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} UnkStruct_ov16_0225D708;
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#endif // POKEPLATINUM_STRUCT_OV16_0225D708_H
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