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23 lines
442 B
C
23 lines
442 B
C
#ifndef POKEPLATINUM_STRUCT_OV16_0225D698_H
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#define POKEPLATINUM_STRUCT_OV16_0225D698_H
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#include "struct_decls/battle_system.h"
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typedef struct {
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BattleSystem *unk_00;
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void *unk_04;
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int unk_08;
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u16 unk_0C[4];
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u8 unk_14[4];
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u8 unk_18[4];
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u8 unk_1C;
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u8 unk_1D;
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u8 unk_1E;
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u8 unk_1F;
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u8 unk_20;
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u8 unk_21;
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u16 unk_22;
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} UnkStruct_ov16_0225D698;
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#endif // POKEPLATINUM_STRUCT_OV16_0225D698_H
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