pokeplatinum/include/struct_defs/struct_020708E0.h
ItsLeaze d3d92e2611
Name item use functions (#680)
Co-authored-by: Rachel <lhearachel@proton.me>
2025-08-16 21:13:42 -07:00

54 lines
1.2 KiB
C

#ifndef POKEPLATINUM_STRUCT_020708E0_H
#define POKEPLATINUM_STRUCT_020708E0_H
#include "overlay005/struct_ov5_021D30A8.h"
#include "bg_window.h"
#include "field_move_tasks.h"
#include "field_task.h"
#include "item_use_functions.h"
#include "menu.h"
#include "string_list.h"
typedef struct {
Window unk_00;
Window unk_10;
Menu *unk_20;
StringList *unk_24;
u16 unk_28;
u16 state;
u32 unk_2C;
u8 options[7];
UnkStruct_ov5_021D30A8 unk_38;
ManagedSprite *unk_200[8];
u32 unk_220;
u32 hideOptionFlags;
u32 unk_228;
FieldTaskFunc callback;
ItemUseContext unk_230;
FieldMoveContext fieldMoveContext;
void *taskData;
void *unk_260;
} StartMenu;
enum StartMenuState {
START_MENU_STATE_INIT,
START_MENU_STATE_SELECT,
START_MENU_STATE_APP_START,
START_MENU_STATE_APP_RUN,
START_MENU_STATE_SAVE,
START_MENU_STATE_SAVE_WAIT,
START_MENU_STATE_EVOLVE_INIT,
START_MENU_STATE_EVOLVE,
START_MENU_STATE_8,
START_MENU_STATE_9,
START_MENU_STATE_10,
START_MENU_STATE_11,
START_MENU_STATE_12,
START_MENU_STATE_END,
START_MENU_STATE_14,
START_MENU_STATE_15
};
#endif // POKEPLATINUM_STRUCT_020708E0_H