pokeplatinum/include/unk_02084B70.h
Rachel b7fffbfc76
Rebase + clean-up PR#115 with current project state (#134)
* improving readability

also seemingly located the party healing function

* readability

* clean it up

* Update pokemon.h

* add function names

Adds names to many unnamed functions for readability. Also adds names to a couple structs.

* add function names

* add struct names

* more functions with human names

* rename chatotcrydata

* doxygen documentation

* update box mon function

ProcessBoxPokemonWithTrainerInfo is now UpdateBoxMonStatusAndTrainerInfo and all params are labeled

* fixing formatting

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Co-authored-by: Jack <schoenjack98@gmail.com>
2024-01-28 19:05:12 -08:00

21 lines
720 B
C

#ifndef POKEPLATINUM_UNK_02084B70_H
#define POKEPLATINUM_UNK_02084B70_H
#include "pokemon.h"
#include "struct_defs/struct_0207F248.h"
void sub_020852B8(GameWindowLayout * param0);
int sub_02085348(void * param0);
BOOL sub_020857A8(u16 param0);
int sub_02085804(GameWindowLayout * param0);
int sub_02085EF4(GameWindowLayout * param0);
u8 sub_02086104(GameWindowLayout * param0, Pokemon * param1);
int sub_0208615C(GameWindowLayout * param0);
int sub_020862F8(GameWindowLayout * param0);
int sub_020863A0(GameWindowLayout * param0);
void sub_020866A0(GameWindowLayout * param0, u8 param1);
int sub_02086774(GameWindowLayout * param0);
void sub_020868B0(GameWindowLayout * param0);
#endif // POKEPLATINUM_UNK_02084B70_H