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17 lines
402 B
C
17 lines
402 B
C
#ifndef POKEPLATINUM_STRUCT_020298D8_H
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#define POKEPLATINUM_STRUCT_020298D8_H
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#include "struct_decls/sprite_decl.h"
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#include "touch_screen.h"
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#include "pokemon.h"
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#include "overlay022/struct_ov22_022596B0.h"
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typedef struct {
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Sprite * unk_00;
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TouchScreenHitTable unk_04;
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UnkStruct_ov22_022596B0 unk_08;
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Pokemon * unk_0C;
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} UnkStruct_020298D8;
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#endif // POKEPLATINUM_STRUCT_020298D8_H
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