pokeplatinum/include/struct_defs/struct_020298D8.h
2024-04-13 23:07:00 -07:00

17 lines
402 B
C

#ifndef POKEPLATINUM_STRUCT_020298D8_H
#define POKEPLATINUM_STRUCT_020298D8_H
#include "struct_decls/sprite_decl.h"
#include "touch_screen.h"
#include "pokemon.h"
#include "overlay022/struct_ov22_022596B0.h"
typedef struct {
Sprite * unk_00;
TouchScreenHitTable unk_04;
UnkStruct_ov22_022596B0 unk_08;
Pokemon * unk_0C;
} UnkStruct_020298D8;
#endif // POKEPLATINUM_STRUCT_020298D8_H