pokeplatinum/include/ascii_util.h

16 lines
431 B
C

#ifndef POKEPLATINUM_ASCII_UTIL_H
#define POKEPLATINUM_ASCII_UTIL_H
#include <nnsys.h>
#include "charcode.h"
#define MAX_STRING_COPY_LEN 256
int Ascii_Length(char *str);
char* Ascii_CopyToTerminator(char *src, char *dst, char terminator);
int Ascii_ConvertToInt(char *str);
void Ascii_SetResourceName(NNSG3dResName *resource, const char *src);
BOOL IsFullWidthChar(charcode_t character);
#endif // POKEPLATINUM_ASCII_UTIL_H