pokeplatinum/include/overlay010/struct_ov10_0221F800.h

22 lines
453 B
C

#ifndef POKEPLATINUM_STRUCT_OV10_0221F800_H
#define POKEPLATINUM_STRUCT_OV10_0221F800_H
#include "field_battle_data_transfer.h"
#include "party.h"
#include "string_gf.h"
typedef struct {
FieldBattleDTO *unk_00;
Party *unk_04[4];
String *unk_14[4];
enum HeapID heapID;
u8 unk_28;
u8 unk_29;
u8 unk_2A;
u8 unk_2B;
u8 unk_2C;
u8 unk_2D[3];
} UnkStruct_ov10_0221F800;
#endif // POKEPLATINUM_STRUCT_OV10_0221F800_H