pokeplatinum/include/unk_020655F4.h

25 lines
895 B
C

#ifndef POKEPLATINUM_UNK_020655F4_H
#define POKEPLATINUM_UNK_020655F4_H
#include "struct_decls/struct_02061AB4_decl.h"
#include "overlay005/map_object_anim_cmd.h"
#include "sys_task_manager.h"
int LocalMapObj_IsAnimationSet(const MapObject *param0);
void LocalMapObj_SetAnimationCode(MapObject *param0, int param1);
void sub_02065668(MapObject *param0, int param1);
int LocalMapObj_CheckAnimationFinished(const MapObject *param0);
int sub_020656AC(MapObject *param0);
void sub_020656DC(MapObject *param0);
SysTask *MapObject_StartAnimation(MapObject *param0, const MapObjectAnimCmd *param1);
int MapObject_HasAnimationEnded(SysTask *param0);
void MapObject_FinishAnimation(SysTask *param0);
int sub_02065838(int param0, int param1);
int sub_0206587C(int param0);
void MapObject_DoMovementAction(MapObject *param0);
int sub_020658DC(MapObject *param0);
#endif // POKEPLATINUM_UNK_020655F4_H