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* Heap_AllocFromHeapAtEnd Heap ID breadcrums * Consistent heapID capitalization * More Heap IDs * A little bit more Heap IDs * More and more Heap IDs * Stopping for today * MOAR * more and more * Back from the Heap ID mines * A couple more
13 lines
241 B
C
13 lines
241 B
C
#ifndef POKEPLATINUM_STRUCT_0208B284_H
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#define POKEPLATINUM_STRUCT_0208B284_H
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typedef struct {
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int unk_00;
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int heapID;
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int unk_08;
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int unk_0C;
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fx32 unk_10;
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} UnkStruct_0208B284;
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#endif // POKEPLATINUM_STRUCT_0208B284_H
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