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67 lines
1.6 KiB
C
67 lines
1.6 KiB
C
#ifndef POKEPLATINUM_STRUCT_OV72_0223DB98_T_H
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#define POKEPLATINUM_STRUCT_OV72_0223DB98_T_H
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#include "struct_decls/struct_02015920_decl.h"
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#include "overlay072/struct_ov72_0223E7D8.h"
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#include "overlay072/struct_ov72_0223E80C.h"
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#include "overlay072/struct_ov72_0223EAD8.h"
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#include "bg_window.h"
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#include "game_options.h"
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#include "game_records.h"
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#include "message.h"
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#include "sprite.h"
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#include "sprite_resource.h"
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#include "sprite_util.h"
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#include "strbuf.h"
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#include "string_template.h"
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struct UnkStruct_ov72_0223DB98_t {
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BgConfig *unk_00;
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BOOL unk_04;
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GameRecords *records;
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Options *options;
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StringTemplate *unk_10;
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MessageLoader *unk_14;
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Strbuf *unk_18[5];
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Strbuf *unk_2C;
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Strbuf *unk_30;
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Strbuf *unk_34;
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int unk_38;
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SpriteList *unk_3C;
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G2dRenderer unk_40;
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SpriteResourceCollection *unk_1CC[4];
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SpriteResource *unk_1DC[2][4];
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SpriteResourcesHeader unk_1FC;
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SpriteResourcesHeader unk_220;
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Sprite *unk_244[14];
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Sprite *unk_27C[14];
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Sprite *unk_2B4[9];
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Window unk_2D8[5];
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Window unk_328;
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Window unk_338;
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Window unk_348;
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Window unk_358;
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Window *unk_368[2];
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int unk_370;
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int unk_374;
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int unk_378;
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u8 unk_37C[16384];
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u16 unk_437C;
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u8 unk_437E;
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u8 unk_437F;
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UnkStruct_ov72_0223E7D8 unk_4380;
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UnkStruct_ov72_0223E7D8 unk_4391[5];
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UnkStruct_ov72_0223E80C unk_43E6[5];
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u8 unk_43FA[6144];
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u8 *unk_5BFC;
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u8 unk_5C00[256];
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UnkStruct_02015920 *unk_5D00;
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UnkStruct_ov72_0223EAD8 unk_5D04;
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int unk_5D0C;
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int unk_5D10;
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};
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#endif // POKEPLATINUM_STRUCT_OV72_0223DB98_T_H
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