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This begins the documentation of overlay009, which is in charge of managing stuff related to the Distortion World. For now, the scope of this commit has been limited to the following: - start documenting structures used throughout this overlay, more specifically the `DistortionWorldSystem` struct - start documenting the structures found inside the files of the `tw_arc.narc` NARC - document functions and structures related to camera management inside the Distortion Word, including the templates found inside the `tw_arc.narc` NARC Signed-off-by: Kuruyia <github@kuruyia.net>
15 lines
321 B
C
15 lines
321 B
C
#ifndef POKEPLATINUM_STRUCT_CAMERA_CONFIGURATION_H
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#define POKEPLATINUM_STRUCT_CAMERA_CONFIGURATION_H
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#include "camera.h"
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typedef struct {
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fx32 distance;
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CameraAngle cameraAngle;
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u8 projectionMtx;
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u16 fovY;
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u8 padding_0F;
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} CameraConfiguration;
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#endif // POKEPLATINUM_STRUCT_CAMERA_CONFIGURATION_H
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