pokeplatinum/include/unk_020508D4.h
2024-06-02 05:46:01 -04:00

24 lines
1.0 KiB
C

#ifndef POKEPLATINUM_UNK_020508D4_H
#define POKEPLATINUM_UNK_020508D4_H
#include "field/field_system_decl.h"
#include "struct_decls/struct_020508D4_decl.h"
#include "functypes/funcptr_02050904.h"
#include "overlay_manager.h"
TaskManager * FieldTask_Set(FieldSystem * fieldSystem, FieldTask param1, void * param2);
void FieldTask_Change(TaskManager * param0, FieldTask param1, void * param2);
TaskManager * FieldTask_Start(TaskManager * param0, FieldTask param1, void * param2);
BOOL sub_02050958(FieldSystem * fieldSystem);
BOOL sub_020509A4(FieldSystem * fieldSystem);
BOOL sub_020509B4(FieldSystem * fieldSystem);
void sub_020509D4(FieldSystem * fieldSystem);
BOOL sub_020509DC(FieldSystem * fieldSystem);
void sub_02050A38(TaskManager * param0, const OverlayManagerTemplate * param1, void * param2);
FieldSystem * TaskManager_FieldSystem(TaskManager * param0);
void * TaskManager_Environment(TaskManager * param0);
int * FieldTask_GetState(TaskManager * param0);
u32 sub_02050A6C(TaskManager * param0);
#endif // POKEPLATINUM_UNK_020508D4_H