pokeplatinum/include/struct_defs/struct_0207A778.h

24 lines
605 B
C

#ifndef POKEPLATINUM_STRUCT_0207A778_H
#define POKEPLATINUM_STRUCT_0207A778_H
#include "struct_decls/struct_02002F38_decl.h"
#include "struct_decls/struct_02018340_decl.h"
#include "struct_decls/struct_02027F8C_decl.h"
#include "struct_defs/struct_0205AA50.h"
#include "overlay006/battle_params.h"
typedef struct {
BattleParams * unk_00;
BGL * unk_04;
Window * unk_08;
PaletteData * unk_0C;
UnkStruct_02027F8C * unk_10[4];
u8 unk_20[0x1000];
u8 unk_1020;
u8 unk_1021;
u16 unk_1022;
void * unk_1024;
} UnkStruct_0207A778;
#endif // POKEPLATINUM_STRUCT_0207A778_H