pokeplatinum/include/constants/battle.h
2023-08-28 21:08:21 -07:00

45 lines
1.6 KiB
C

#ifndef POKEPLATINUM_CONSTANTS_BATTLE_H
#define POKEPLATINUM_CONSTANTS_BATTLE_H
#define BATTLE_TYPE_SINGLES (0 << 0)
#define BATTLE_TYPE_WILD_MON (0 << 0)
#define BATTLE_TYPE_TRAINER (1 << 0)
#define BATTLE_TYPE_DOUBLES (1 << 1)
#define BATTLE_TYPE_LINK (1 << 2)
#define BATTLE_TYPE_2vs2 (1 << 3) // This is, explicitly, two distinct battlers on each side
#define BATTLE_TYPE_TAG (1 << 4) // This is, explicitly, a battle with a partner
#define BATTLE_TYPE_SAFARI (1 << 5)
#define BATTLE_TYPE_AI (1 << 6)
#define BATTLE_TYPE_FRONTIER (1 << 7)
#define BATTLE_TYPE_ROAMER (1 << 8)
#define BATTLE_TYPE_PAL_PARK (1 << 9)
#define BATTLE_TYPE_CATCH_TUTORIAL (1 << 10)
#define BATTLE_TYPE_DEBUG (1 << 31)
#define BATTLE_TYPE_AI_PARTNER (BATTLE_TYPE_DOUBLES | BATTLE_TYPE_2vs2 | BATTLE_TYPE_AI)
#define BATTLE_TYPE_SPECIAL_WILD (BATTLE_TYPE_SAFARI | BATTLE_TYPE_ROAMER | BATTLE_TYPE_PAL_PARK | BATTLE_TYPE_CATCH_TUTORIAL)
#define MAX_LINK_BATTLERS 4
#define MAX_BATTLERS 4
#define NUM_BATTLE_SIDES 2
#define MAX_BATTLERS_PER_SIDE 2
#define BATTLE_IO_QUEUE_SIZE 16
#define BATTLE_IO_BUFFER_SIZE 256
#define BATTLE_SCRIPT_SIZE_MAX 400
#define BATTLE_SCRIPT_STACK_MAX 4
#define MAX_OPPONENTS 2
#define MAX_TRAINER_ITEMS 4
enum BattleActions {
BATTLE_ACTION_PICK_COMMAND = 0,
BATTLE_ACTION_CHOOSE_TARGET,
BATTLE_ACTION_TEMP_VALUE,
BATTLE_ACTION_SELECTED_COMMAND,
MAX_BATTLE_ACTIONS
};
#endif // POKEPLATINUM_CONSTANTS_BATTLE_H