pokeplatinum/include/struct_defs/comm_player_location.h

14 lines
316 B
C

#ifndef POKEPLATINUM_STRUCT_DEF_COMM_PLAYER_LOCATION_H
#define POKEPLATINUM_STRUCT_DEF_COMM_PLAYER_LOCATION_H
typedef struct CommPlayerLocation {
u16 x;
u16 z;
s8 dir;
u8 moveSpeed;
u8 unk_06;
u8 collisionFlag;
} CommPlayerLocation;
#endif // POKEPLATINUM_STRUCT_DEF_COMM_PLAYER_LOCATION_H