pokeplatinum/include/battle
..
ai_context.h
battle_anim_battler_context.h
battle_background_reference.h
battle_context.h
battle_controller_player.h
battle_controller.h
battle_cursor.h
battle_display.h
battle_io_command.h
battle_lib.h
battle_main.h
battle_message.h
battle_mon.h
battle_script.h
battle_system.h
btlcmd.h
common.h
healthbar.h
message_defs.h
move_display_info.h
ov16_0226DB7C.h
ov16_0226DE44.h
ov16_0226E148.h
ov16_02264798.h
ov16_02268520.h
party_gauge.h
pokemon_sprite_data.h
struct_ov16_0224DDA8.h
struct_ov16_0225C29C_sub1.h
struct_ov16_0225CBB8.h
struct_ov16_0226C378.h
struct_ov16_0226D160_decl.h
struct_ov16_0226DC24_decl.h
struct_ov16_0226DEEC_decl.h
struct_ov16_02260C00.h
struct_ov16_02260F14.h
struct_ov16_02268A14_decl.h
struct_ov16_022623F0.h
struct_ov16_02264650.h
struct_ov16_02268520.h
struct_ov16_02269668.h
trainer_ai.h