pokeplatinum/include/unk_0200C440.h
lhearachel 57a0b5fcc4 [Mass Rename] Structs and subroutines for GiveExp task func
Functions:
- ov16_0223E05C -> BattleSystem_MessageLoader
- ov16_02259B38 -> BattleSystem_PokemonIsOT
- ov16_022499C0 -> BattleScript_CalcEffortValues
- ov16_0223EDF0 -> BattleSystem_TextSpeed
- ov16_0223FB24 -> BattleMessage_Print
- sub_0201D724  -> Message_Printing
- ov16_02265D14 -> BattleIO_UpdateExpGauge
- sub_02076B14  -> Pokemon_ShouldLevelUp
- ov16_02265FF8 -> BattleIO_PlayStatusEffect
- ov16_0226614C -> BattleIO_PlayLevelUpAnimation
- ov16_02251C94 -> BattleSystem_ReloadPokemon
- ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon
- ov16_0223DF00 -> BattleSystem_BGL
- ov16_0223DF04 -> BattleSystem_Window
- ov16_0223E064 -> BattleSystem_PaletteSys
- sub_02019060  -> BGL_SetPriority
- ov16_0223F8DC -> BattleSystem_SetGaugePriority
- sub_0200DA60  -> Window_SetFrame
- sub_0200DAA0  -> Window_FramePalette
- sub_02003050  -> PaletteSys_LoadPalette
- sub_0201A7E8  -> BGL_AddWindow
- sub_0201ADA4  -> BGL_FillWindow
- sub_0200DC48  -> Window_Show
- ov16_0223FB78 -> BattleMessage_PrintToWindow
- sub_0201AE78  -> BGL_WindowColor
- sub_02005748  -> Sound_PlayEffect
- sub_0200DC9C  -> Window_Clear
- sub_0201A8FC  -> BGL_DeleteWindow
- ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon
- sub_0207727C  -> Pokemon_LevelUpMove
- ov16_022664C4 -> BattleIO_ForgetMove
- sub_0200DA58  -> SysTask_Done

Structs:
- UnkStruct_02002F38 -> PaletteSys
- UnkStruct_02018340 -> BGL
- UnkStruct_0205AA50 -> Window
- UnkStruct_ov16_02248E74 -> PokemonStats
2023-10-13 10:03:01 -07:00

15 lines
794 B
C

#ifndef POKEPLATINUM_UNK_0200C440_H
#define POKEPLATINUM_UNK_0200C440_H
#include "struct_decls/struct_0200C440_decl.h"
#include "struct_defs/struct_0205AA50.h"
UnkStruct_0200C440 * sub_0200C440(u32 param0, u32 param1, u32 param2, u32 param3);
void sub_0200C560(UnkStruct_0200C440 * param0);
void sub_0200C578(UnkStruct_0200C440 * param0, int param1, Window * param2, u32 param3, u32 param4);
void sub_0200C5BC(UnkStruct_0200C440 * param0, s32 param1, u32 param2, int param3, Window * param4, u32 param5, u32 param6);
void sub_0200C648(UnkStruct_0200C440 * param0, int param1, s32 param2, u32 param3, int param4, Window * param5, u32 param6, u32 param7);
void sub_0200C67C(UnkStruct_0200C440 * param0, s32 param1, u32 param2, int param3, void * param4);
#endif // POKEPLATINUM_UNK_0200C440_H