pokeplatinum/include/struct_defs/struct_0209903C.h
2025-02-04 18:52:36 -08:00

26 lines
595 B
C

#ifndef POKEPLATINUM_STRUCT_0209903C_H
#define POKEPLATINUM_STRUCT_0209903C_H
#include "struct_defs/struct_0209903C_sub1.h"
#include "cell_actor.h"
#include "sprite_resource.h"
#include "sprite_util.h"
typedef struct {
int unk_00;
int unk_04;
u16 unk_08;
u16 unk_0A;
u16 unk_0C;
u16 unk_0E;
CellActorCollection *unk_10;
G2dRenderer unk_14;
SpriteResourcesHeaderList *unk_1A0;
SpriteResourceCollection *unk_1A4[4];
SpriteResourceList *unk_1B4[4];
UnkStruct_0209903C_sub1 *unk_1C4;
} UnkStruct_0209903C;
#endif // POKEPLATINUM_STRUCT_0209903C_H