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17 lines
575 B
C
17 lines
575 B
C
#ifndef POKEPLATINUM_VS_SEEKER_H
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#define POKEPLATINUM_VS_SEEKER_H
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#include "struct_decls/struct_02061AB4_decl.h"
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#include "field/field_system_decl.h"
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#include "field_task.h"
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#include "string_template.h"
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void VsSeeker_Start(FieldTask *taskMan, StringTemplate *template, u16 *outResult);
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BOOL VsSeeker_UpdateStepCount(FieldSystem *fieldSystem);
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u16 VsSeeker_GetRematchTrainerID(FieldSystem *fieldSystem, MapObject *trainerObj, u16 trainerID);
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void VsSeeker_SetMoveCodeForFacingDirection(FieldSystem *fieldSystem, MapObject *trainerObj);
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#endif // POKEPLATINUM_VS_SEEKER_H
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