pokeplatinum/include/overlay005/ov5_021DFB54.h

29 lines
1.1 KiB
C

#ifndef POKEPLATINUM_OV5_021DFB54_H
#define POKEPLATINUM_OV5_021DFB54_H
#include "struct_decls/struct_0205E884_decl.h"
#include "field/field_system_decl.h"
#include "field_task.h"
#include "sys_task_manager.h"
void PlayerAvatar_SetRequestStateBit(PlayerAvatar *playerAvatar, u32 param1);
void PlayerAvatar_RequestChangeState(PlayerAvatar *playerAvatar);
int ov5_021DFDE0(FieldSystem *fieldSystem, PlayerAvatar *param1, int param2, int param3);
void ov5_021E00EC(FieldTask *param0, int param1, int param2);
int ov5_021E0118(PlayerAvatar *playerAvatar, u32 param1, u32 param2);
void ov5_021E0734(FieldTask *param0, int param1, int param2);
int ov5_021E0760(u32 param0, int param1);
void ov5_021E097C(FieldSystem *fieldSystem, int param1);
void ov5_021E0998(FieldTask *param0, int param1, int param2);
void ov5_021E0DD4(FieldTask *param0);
void ov5_021E0E94(PlayerAvatar *playerAvatar);
void ov5_021E0EEC(PlayerAvatar *playerAvatar);
SysTask *ov5_021E1000(FieldSystem *fieldSystem);
void ov5_021E100C(SysTask *param0);
SysTask *FieldSystem_StartVsSeekerTask(FieldSystem *fieldSystem);
void FieldSystem_EndVsSeekerTask(SysTask *param0);
#endif // POKEPLATINUM_OV5_021DFB54_H