pokeplatinum/include/overlay094/struct_ov94_0223FD4C.h

158 lines
4.0 KiB
C

#ifndef POKEPLATINUM_STRUCT_OV94_0223FD4C_H
#define POKEPLATINUM_STRUCT_OV94_0223FD4C_H
#include <dwc.h>
#include <nnsys.h>
#include "struct_decls/struct_0202B370_decl.h"
#include "struct_decls/struct_0207AE68_decl.h"
#include "struct_defs/pokemon_summary.h"
#include "struct_defs/struct_0200C738.h"
#include "struct_defs/struct_0203E0FC.h"
#include "overlay006/struct_ov6_02246254.h"
#include "overlay061/struct_ov61_0222C3B0.h"
#include "overlay094/struct_ov94_0223BA88.h"
#include "overlay094/struct_ov94_0223BA88_sub2.h"
#include "overlay094/struct_ov94_0223BA88_sub3.h"
#include "overlay094/struct_ov94_0223FD4C_sub1.h"
#include "overlay094/struct_ov94_0223FD4C_sub2.h"
#include "overlay094/struct_ov94_0223FD4C_sub3.h"
#include "overlay094/struct_ov94_02242AAC.h"
#include "overlay096/struct_ov96_0223B574.h"
#include "overlay096/struct_ov96_0223B574_1.h"
#include "bg_window.h"
#include "cell_actor.h"
#include "list_menu.h"
#include "menu.h"
#include "message.h"
#include "overlay_manager.h"
#include "pokemon.h"
#include "sprite_resource.h"
#include "strbuf.h"
#include "string_list.h"
#include "string_template.h"
#include "sys_task_manager.h"
#include "trainer_info.h"
typedef struct UnkStruct_ov94_0223FD4C_t {
UnkStruct_0203E0FC *unk_00;
BgConfig *unk_04;
UnkStruct_0202B370 *unk_08;
int unk_0C;
int unk_10;
int unk_14;
int unk_18;
int unk_1C;
int unk_20;
int unk_24;
int unk_28;
int unk_2C;
int unk_30;
u16 unk_34;
u16 unk_36;
u16 unk_38;
u16 unk_3A;
int unk_3C;
int unk_40;
int unk_44;
int unk_48;
void *unk_4C;
NNSFndHeapHandle unk_50;
DWCInetControl unk_54;
OverlayManager *unk_B4;
PokemonSummary unk_B8;
UnkStruct_ov6_02246254 unk_E8;
UnkStruct_0207AE68 *unk_100;
int unk_104;
u16 unk_108;
u16 unk_10A;
u16 unk_10C;
u16 unk_10E;
u16 unk_110;
u16 unk_112;
BoxPokemon *unk_114;
int unk_118;
int unk_11C;
TrainerInfo *unk_120;
UnkStruct_ov94_0223FD4C_sub1 unk_124;
UnkStruct_ov94_0223BA88 unk_12C;
UnkStruct_ov94_0223BA88 unk_250[7];
UnkStruct_ov94_0223BA88 unk_A4C;
UnkStruct_ov94_0223BA88_sub2 unk_B70;
UnkStruct_ov94_0223BA88_sub3 unk_B74;
UnkStruct_ov94_0223BA88_sub3 unk_B7A;
UnkStruct_ov94_0223BA88_sub3 unk_B80;
int unk_B88;
StringTemplate *unk_B8C;
MessageLoader *unk_B90;
MessageLoader *unk_B94;
MessageLoader *unk_B98;
MessageLoader *unk_B9C;
MessageLoader *unk_BA0;
Strbuf *unk_BA4;
Strbuf *unk_BA8;
Strbuf *unk_BAC;
Strbuf *unk_BB0;
Strbuf *unk_BB4[10];
Strbuf *unk_BDC;
int unk_BE0;
CellActorCollection *unk_BE4;
UnkStruct_0200C738 unk_BE8;
SpriteResourceCollection *unk_D74[4];
SpriteResource *unk_D84[3][4];
CellActorResourceData unk_DB4;
CellActorResourceData unk_DD8;
CellActorResourceData unk_DFC;
CellActor *unk_E20;
CellActor *unk_E24;
CellActor *unk_E28[30];
CellActor *unk_EA0[30];
CellActor *unk_F18[6];
CellActor *unk_F30;
CellActor *unk_F34[8];
CellActor *unk_F54[2];
Window unk_F5C;
Window unk_F6C;
Window unk_F7C;
Window unk_F8C;
Window unk_F9C[3];
Window unk_FCC[13];
Window unk_109C;
Window unk_10AC[2];
StringList *unk_10CC;
Menu *unk_10D0;
Menu *unk_10D4;
ListMenu *unk_10D8;
void *unk_10DC;
int unk_10E0;
UnkStruct_ov94_0223FD4C_sub3 *unk_10E4;
u16 unk_10E8;
u16 unk_10EA;
SysTask *unk_10EC;
u16 unk_10F0;
u16 unk_10F2;
void *unk_10F4;
NNSG2dCharacterData *unk_10F8;
void *unk_10FC;
NNSG2dPaletteData *unk_1100;
Pokemon *unk_1104;
UnkStruct_ov94_0223FD4C_sub2 *unk_1108;
u16 unk_110C;
u16 unk_110E;
u32 unk_1110;
void *unk_1114;
void (*unk_1118)(void *param0);
UnkStruct_ov94_02242AAC unk_111C;
UnkStruct_ov96_0223B574 unk_1144;
UnkStruct_ov96_0223B574_1 unk_11A8;
int unk_11B0;
UnkStruct_ov61_0222C3B0 unk_11B4;
s16 unk_14E0;
s16 unk_14E2;
s32 unk_14E4;
} UnkStruct_ov94_0223FD4C;
#endif // POKEPLATINUM_STRUCT_OV94_0223FD4C_H