pokeplatinum/include/overlay062/struct_ov62_0223118C.h
2026-02-04 10:28:19 -08:00

50 lines
1.3 KiB
C

#ifndef POKEPLATINUM_STRUCT_OV62_0223118C_H
#define POKEPLATINUM_STRUCT_OV62_0223118C_H
#include "struct_decls/struct_02012744_decl.h"
#include "overlay061/ov61_0222B008.h"
#include "overlay062/struct_ov62_0223118C_sub1.h"
#include "overlay062/struct_ov62_02233310.h"
#include "overlay062/struct_ov62_0223359C.h"
#include "bg_window.h"
#include "g3d_pipeline.h"
#include "message.h"
#include "narc.h"
#include "palette.h"
#include "pokemon_sprite.h"
#include "sprite_system.h"
#include "touch_screen.h"
#include "touch_screen_actions.h"
typedef struct {
NARC *unk_00;
SpriteSystem *unk_04;
SpriteManager *unk_08;
u8 padding_0C[4];
BgConfig *unk_10;
PaletteData *unk_14;
TouchScreenActions *unk_18;
TouchScreenRect unk_1C[5];
BOOL unk_30;
MessageLoader *unk_34;
MessageLoader *unk_38;
UnkStruct_02012744 *unk_3C;
int unk_40;
int unk_44;
u8 unk_48;
u8 padding_49[3];
G3DPipelineBuffers *unk_4C;
PokemonSpriteManager *unk_50;
UnkStruct_ov62_022349A8 unk_54;
UnkStruct_ov62_0223359C unk_46C;
UnkStruct_ov62_02233310 unk_48C;
u8 padding_4D8[24];
UnkStruct_ov62_0223118C_sub1 unk_4F0;
BOOL unk_510;
BOOL unk_514;
} UnkStruct_ov62_0223118C;
#endif // POKEPLATINUM_STRUCT_OV62_0223118C_H