pokeplatinum/include/overlay005
2026-02-03 12:38:30 -07:00
..
area_data.h
area_light.h
bdhc.h
berry_graphics_data.h Document Berry patch management, graphics, and scripting commands (#765) 2025-09-15 12:10:17 -07:00
berry_graphics_table.h Document Berry patch management, graphics, and scripting commands (#765) 2025-09-15 12:10:17 -07:00
berry_patch_effects.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
const_ov5_021FAF40.h
const_ov5_021FAF48.h
const_ov5_021FAF50.h
const_ov5_021FB5BC.h
const_ov5_021FB51C.h
const_ov5_021FB97C.h
const_ov5_021FB470.h
const_ov5_021FB484.h
const_ov5_021FC9B4.h
const_ov5_021FC194.h
const_ov5_021FD77C.h
const_ov5_021FF6B8.h
const_ov5_021FF7D0.h
const_ov5_021FF85C.h
const_ov5_021FF744.h
daycare.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
dynamic_terrain_height.h
encounter_effect_core.h
encounter_effect.h
field_camera.h
field_control.h
field_menu.h Strbuf to String (#847) 2025-12-14 10:36:00 -05:00
field_motion_blur.h
fieldmap.h Document ov5_021D1744 -> FieldMap_FadeScreen 2025-08-31 19:59:27 -07:00
fishing.h Convert multiple u32 heapID to enum HeapID heapID (#895) 2026-01-16 14:37:55 -08:00
footprint_type.h
funcptr_ov5_021EE454.h
funcptr_ov5_021FB0F0_1.h
funcptr_ov5_021FB0F0_2.h
funcptr_ov5_021FB0F0_3.h
funcptr_ov5_021FB0F0_4.h
funcptr_ov5_021FB0F0.h
funcptr_ov5_021FF85C_1.h
funcptr_ov5_021FF85C.h
hblank_system.h Fully sync Heap functions with pokeheartgold (#621) 2025-08-23 14:31:51 -07:00
honey_tree.h
land_data_manager_decl.h
land_data.h
linear_interpolation_task_fx32.h
linear_interpolation_task_s32.h
loaded_map_buffers.h
map_name_popup.h
map_object_anim_cmd.h
map_prop_animation.h
map_prop_material_shape.h
map_prop.h document secret base decoration (#887) 2026-01-16 15:11:38 -08:00
model_attributes.h
motion_blur.h Fully sync Heap functions with pokeheartgold (#621) 2025-08-23 14:31:51 -07:00
ov5_021D1A94.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
ov5_021D5BC0.h Document FieldMap_Init states 2025-09-13 01:47:56 -07:00
ov5_021D5EB8.h
ov5_021D57BC.h
ov5_021D431C.h Document door animations 2025-08-28 19:01:45 -07:00
ov5_021DDAE4.h
ov5_021DF440.h Convert multiple u32 heapID to enum HeapID heapID (#895) 2026-01-16 14:37:55 -08:00
ov5_021DFB54.h Document behavior for getting stuck in deep mud (#811) 2025-11-01 23:25:41 -04:00
ov5_021E135C.h
ov5_021E1154.h
ov5_021EA714.h
ov5_021EA874.h
ov5_021EAFA4.h document underground manager (#914) 2026-02-03 12:38:30 -07:00
ov5_021EB1A0.h
ov5_021ECA70.h
ov5_021ECC20.h
ov5_021ECE40.h
ov5_021EE75C.h
ov5_021EF4BC.h Convert multiple u32 heapID to enum HeapID heapID (#895) 2026-01-16 14:37:55 -08:00
ov5_021F1CC8.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F2A7C.h
ov5_021F2BD0.h
ov5_021F2D20.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F3A50.h
ov5_021F3D00.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F3E74.h
ov5_021F4DAC.h
ov5_021F4E08.h document traps (#805) 2025-11-01 13:24:17 -07:00
ov5_021F5A10.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F007C.h
ov5_021F10E8.h Document unk_02073838 -> simple3d (#841) 2025-12-10 21:59:40 -08:00
ov5_021F17B8.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F23D0.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F25C0.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F37A8.h
ov5_021F47B0.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F50BC.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F55CC.h document traps (#805) 2025-11-01 13:24:17 -07:00
ov5_021F61BC.h
ov5_021F067C.h
ov5_021F101C.h
ov5_021F134C.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F348C.h
ov5_021F428C.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F575C.h
ov5_021F600C.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F0824.h
ov5_021F2850.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F3284.h
ov5_021F4018.h
ov5_021F5060.h
ov5_021F5284.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F5428.h Document the overworld animation manager (#812) 2025-11-01 08:56:07 -07:00
ov5_021F5894.h
ov5_021F6454.h Document battle tower lobby (#802) 2025-10-29 18:59:46 -04:00
ov5_021F8370.h
ov5_021F8560.h Document unk_02073838 -> simple3d (#841) 2025-12-10 21:59:40 -08:00
ov5_021F0EB0.h Convert multiple u32 heapID to enum HeapID heapID (#895) 2026-01-16 14:37:55 -08:00
quadratic_interpolation_task_fx32.h
save_info_window.h Fully sync Heap functions with pokeheartgold (#621) 2025-08-23 14:31:51 -07:00
scrcmd_move_tutor.h
script_message.h Document most remaining message script commands (#813) 2025-11-01 13:13:54 -07:00
signpost.h Convert multiple u32 heapID to enum HeapID heapID (#895) 2026-01-16 14:37:55 -08:00
size_contest.h
sprite_resource_manager_struct.h document texture and sprite manager (#828) 2025-11-15 00:20:48 -05:00
sprite_resource_manager.h Convert multiple u32 heapID to enum HeapID heapID (#895) 2026-01-16 14:37:55 -08:00
struct_ov5_021D1A68_decl.h
struct_ov5_021D1A94_decl.h
struct_ov5_021D1BEC_decl.h
struct_ov5_021D4E00_decl.h
struct_ov5_021D5EF8_decl.h
struct_ov5_021D57D8_decl.h
struct_ov5_021D432C_decl.h
struct_ov5_021D6594_decl.h
struct_ov5_021DDF24_sub1.h
struct_ov5_021DDF24.h
struct_ov5_021DE5A4.h
struct_ov5_021DE5D0.h
struct_ov5_021DE47C.h
struct_ov5_021DF7F8.h
struct_ov5_021DF47C_decl.h
struct_ov5_021DF84C.h
struct_ov5_021E52A8_sub1.h
struct_ov5_021E52A8_sub2.h
struct_ov5_021EC700.h
struct_ov5_021ECB8C_decl.h
struct_ov5_021ECD10.h
struct_ov5_021ED01C.h
struct_ov5_021ED2D0.h
struct_ov5_021ED110.h
struct_ov5_021ED0A4.h
struct_ov5_021EDD04.h
struct_ov5_021EDDAC.h Convert multiple int heapID to enum HeapID heapID (#879) 2026-01-08 16:36:05 -08:00
struct_ov5_021EDF3C.h
struct_ov5_021EDFBC.h
struct_ov5_021EE134.h
struct_ov5_021EE294.h
struct_ov5_021EF4F8_decl.h
struct_ov5_021F2D20_decl.h
struct_ov5_021F06D8_decl.h
struct_ov5_021F0468_decl.h
struct_ov5_021F600C_decl.h
struct_ov5_021F6704_decl.h
struct_ov5_021FB97C.h
struct_ov5_021FB0F0.h
struct_ov5_021FF85C.h
struct_ov5_02201C58.h Document unk_02073838 -> simple3d (#841) 2025-12-10 21:59:40 -08:00
texture_resource_manager.h document texture and sprite manager (#828) 2025-11-15 00:20:48 -05:00
vs_seeker.h