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75 lines
1.9 KiB
C
75 lines
1.9 KiB
C
#ifndef POKEPLATINUM_EVOLUTION_H
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#define POKEPLATINUM_EVOLUTION_H
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#include "struct_decls/pokedexdata_decl.h"
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#include "struct_defs/struct_0207C8C4.h"
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#include "applications/pokemon_summary_screen/main.h"
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#include "bag.h"
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#include "bg_window.h"
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#include "g3d_pipeline.h"
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#include "game_options.h"
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#include "game_records.h"
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#include "overlay_manager.h"
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#include "party.h"
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#include "pokemon.h"
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#include "pokemon_anim.h"
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#include "poketch.h"
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#include "string_template.h"
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#include "unk_0201567C.h"
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typedef struct EvolutionData {
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BgConfig *bgConfig;
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Window *window;
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MessageLoader *msgLoader;
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StringTemplate *strTemplate;
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String *string;
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PaletteData *paletteData;
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PokemonSpriteManager *monSpriteMan;
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PokemonSprite *monSprites[2];
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Party *party;
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Pokemon *mon;
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Options *options;
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UnkStruct_0207C8C4 *unk_30;
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G3DPipelineBuffers *pipelineBuffers;
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ApplicationManager *summaryScreenAppMan;
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PokemonSummary *monSummary;
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void *menu;
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PokemonAnimManager *monAnimMan;
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Pokedex *pokedex;
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Bag *bag;
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GameRecords *records;
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Poketch *poketch;
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UnkStruct_020157E4 *unk_58;
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enum HeapID heapID;
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u16 currentSpecies;
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u16 targetSpecies;
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u8 state;
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u8 printerID;
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u8 delay;
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u8 done;
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int levelUpMoveIndex;
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u16 moveID;
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u8 moveSlot;
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u8 unused;
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u8 shrinkAndGrowState;
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u8 attributeDelta;
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u8 windowLeft;
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u8 windowTop;
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u8 windowRight;
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u8 windowBottom;
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int method;
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int flags;
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NARC *narc;
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u8 currentSpeciesCryDelay;
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u8 targetSpeciesCryDelay;
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u8 form;
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} EvolutionData;
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EvolutionData *Evolution_Begin(Party *party, Pokemon *mon, int targetSpecies, Options *options, int showContest, Pokedex *pokedex, Bag *bag, GameRecords *records, Poketch *poketch, int method, int flags, enum HeapID heapID);
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BOOL Evolution_IsDone(EvolutionData *evolutionData);
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void Evolution_Free(EvolutionData *evolutionData);
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#endif // POKEPLATINUM_EVOLUTION_H
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