pokeplatinum/include/battle_anim/struct_ov12_02236690.h

14 lines
284 B
C

#ifndef POKEPLATINUM_STRUCT_OV12_02236690_H
#define POKEPLATINUM_STRUCT_OV12_02236690_H
typedef struct {
s16 unk_00;
s16 unk_02;
int unk_04;
enum HeapID heapID;
int unk_0C;
int unk_10;
} UnkStruct_ov12_02236690;
#endif // POKEPLATINUM_STRUCT_OV12_02236690_H