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19 lines
527 B
C
19 lines
527 B
C
#ifndef POKEPLATINUM_SPRITE_RESOURCE_MANAGER_STRUCT_H
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#define POKEPLATINUM_SPRITE_RESOURCE_MANAGER_STRUCT_H
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#include "sprite.h"
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#include "sprite_resource.h"
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#include "sprite_util.h"
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typedef struct {
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SpriteList *spriteList;
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G2dRenderer renderer;
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SpriteResourcesHeaderList *resourceHeaderList;
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SpriteResourceCollection *resourceCollections[6];
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SpriteResourceList *resourceLists[6];
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u16 resourceTypeCount;
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u16 heapID;
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} SpriteResourceManager;
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#endif // POKEPLATINUM_SPRITE_RESOURCE_MANAGER_STRUCT_H
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