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44 lines
933 B
C
44 lines
933 B
C
#ifndef POKEPLATINUM_STRUCT_OV98_02246E88_H
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#define POKEPLATINUM_STRUCT_OV98_02246E88_H
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#include <dwc.h>
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#include <nnsys.h>
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#include "overlay096/struct_ov96_0223B574.h"
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#include "overlay096/struct_ov96_0223B574_1.h"
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#include "game_options.h"
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#include "overlay_manager.h"
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#include "savedata.h"
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#include "strbuf.h"
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typedef struct {
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OverlayManager *unk_00;
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SaveData *unk_04;
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Options *unk_08;
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void *unk_0C;
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NNSFndHeapHandle unk_10;
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DWCInetControl unk_14;
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u16 unk_7C;
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u8 unk_7E;
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u8 padding_7F;
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int unk_80;
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int unk_84;
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u8 padding_88[4];
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int unk_8C;
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int unk_90;
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u8 padding_94[4];
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void *unk_98;
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UnkStruct_ov96_0223B574 unk_9C;
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UnkStruct_ov96_0223B574_1 unk_100;
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u32 unk_108;
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u32 unk_10C;
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u8 unk_110;
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u8 unk_111[3];
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Strbuf *unk_114;
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Strbuf *unk_118;
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BOOL unk_11C;
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} UnkStruct_ov98_02246E88;
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#endif // POKEPLATINUM_STRUCT_OV98_02246E88_H
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