pokeplatinum/include/overlay098/struct_ov98_02246E88.h
2024-07-06 14:40:34 -07:00

44 lines
933 B
C

#ifndef POKEPLATINUM_STRUCT_OV98_02246E88_H
#define POKEPLATINUM_STRUCT_OV98_02246E88_H
#include <dwc.h>
#include <nnsys.h>
#include "overlay096/struct_ov96_0223B574.h"
#include "overlay096/struct_ov96_0223B574_1.h"
#include "game_options.h"
#include "overlay_manager.h"
#include "savedata.h"
#include "strbuf.h"
typedef struct {
OverlayManager *unk_00;
SaveData *unk_04;
Options *unk_08;
void *unk_0C;
NNSFndHeapHandle unk_10;
DWCInetControl unk_14;
u16 unk_7C;
u8 unk_7E;
u8 padding_7F;
int unk_80;
int unk_84;
u8 padding_88[4];
int unk_8C;
int unk_90;
u8 padding_94[4];
void *unk_98;
UnkStruct_ov96_0223B574 unk_9C;
UnkStruct_ov96_0223B574_1 unk_100;
u32 unk_108;
u32 unk_10C;
u8 unk_110;
u8 unk_111[3];
Strbuf *unk_114;
Strbuf *unk_118;
BOOL unk_11C;
} UnkStruct_ov98_02246E88;
#endif // POKEPLATINUM_STRUCT_OV98_02246E88_H