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47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
#ifndef POKEPLATINUM_STRUCT_OV76_0223DE00_H
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#define POKEPLATINUM_STRUCT_OV76_0223DE00_H
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#include "struct_decls/cell_actor_data.h"
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#include "struct_decls/struct_0202CA88_decl.h"
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#include "struct_defs/struct_0202CA28.h"
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#include "struct_defs/struct_02097F18.h"
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#include "overlay076/struct_ov76_0223B52C.h"
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#include "overlay076/struct_ov76_0223BBAC.h"
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#include "overlay076/struct_ov76_0223C398.h"
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#include "overlay076/struct_ov76_0223DD88_sub1.h"
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#include "overlay076/struct_ov76_0223DD88_sub2.h"
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#include "overlay076/struct_ov76_0223DD88_sub3.h"
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#include "narc.h"
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#include "pokemon.h"
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typedef struct {
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UnkStruct_02097F18 *unk_00;
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UnkStruct_ov76_0223DD88_sub1 unk_04[12];
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UnkStruct_0202CA88 *unk_64;
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UnkStruct_0202CA28 unk_68;
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u8 unk_80[81];
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u8 padding_D1[3];
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UnkStruct_ov76_0223C398 unk_D4;
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UnkStruct_ov76_0223DD88_sub2 unk_264[12];
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CellActorData *unk_2F4[2];
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CellActorData *unk_2FC[6];
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CellActorData *unk_314[4];
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UnkStruct_ov76_0223B52C unk_324[8];
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int unk_3A4[8];
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int unk_3C4[2];
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int unk_3CC;
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u8 padding_3D0[4];
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int unk_3D4;
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int unk_3D8;
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int unk_3DC;
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int unk_3E0;
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UnkStruct_ov76_0223BBAC unk_3E4;
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UnkStruct_ov76_0223DD88_sub3 unk_418;
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Pokemon *unk_428;
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NARC *unk_42C;
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} UnkStruct_ov76_0223DE00;
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#endif // POKEPLATINUM_STRUCT_OV76_0223DE00_H
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