pokeplatinum/include/overlay076/struct_ov76_0223DE00.h

47 lines
1.3 KiB
C

#ifndef POKEPLATINUM_STRUCT_OV76_0223DE00_H
#define POKEPLATINUM_STRUCT_OV76_0223DE00_H
#include "struct_decls/cell_actor_data.h"
#include "struct_decls/struct_0202CA88_decl.h"
#include "struct_defs/struct_0202CA28.h"
#include "struct_defs/struct_02097F18.h"
#include "overlay076/struct_ov76_0223B52C.h"
#include "overlay076/struct_ov76_0223BBAC.h"
#include "overlay076/struct_ov76_0223C398.h"
#include "overlay076/struct_ov76_0223DD88_sub1.h"
#include "overlay076/struct_ov76_0223DD88_sub2.h"
#include "overlay076/struct_ov76_0223DD88_sub3.h"
#include "narc.h"
#include "pokemon.h"
typedef struct {
UnkStruct_02097F18 *unk_00;
UnkStruct_ov76_0223DD88_sub1 unk_04[12];
UnkStruct_0202CA88 *unk_64;
UnkStruct_0202CA28 unk_68;
u8 unk_80[81];
u8 padding_D1[3];
UnkStruct_ov76_0223C398 unk_D4;
UnkStruct_ov76_0223DD88_sub2 unk_264[12];
CellActorData *unk_2F4[2];
CellActorData *unk_2FC[6];
CellActorData *unk_314[4];
UnkStruct_ov76_0223B52C unk_324[8];
int unk_3A4[8];
int unk_3C4[2];
int unk_3CC;
u8 padding_3D0[4];
int unk_3D4;
int unk_3D8;
int unk_3DC;
int unk_3E0;
UnkStruct_ov76_0223BBAC unk_3E4;
UnkStruct_ov76_0223DD88_sub3 unk_418;
Pokemon *unk_428;
NARC *unk_42C;
} UnkStruct_ov76_0223DE00;
#endif // POKEPLATINUM_STRUCT_OV76_0223DE00_H