pokeplatinum/include/overlay021/struct_ov21_021D2584.h
2024-07-07 11:09:04 +02:00

19 lines
388 B
C

#ifndef POKEPLATINUM_STRUCT_OV21_021D2584_H
#define POKEPLATINUM_STRUCT_OV21_021D2584_H
#include "cell_actor.h"
#include "sprite_resource.h"
typedef struct {
CellActor *unk_00[4];
SpriteResource *unk_10[4];
int unk_20;
int unk_24;
int unk_28;
int unk_2C;
BOOL unk_30;
int unk_34;
} UnkStruct_ov21_021D2584;
#endif // POKEPLATINUM_STRUCT_OV21_021D2584_H