pokeplatinum/include/overlay017/struct_ov17_022507C4.h
2024-10-23 13:27:54 -07:00

47 lines
1.3 KiB
C

#ifndef POKEPLATINUM_STRUCT_OV17_022507C4_H
#define POKEPLATINUM_STRUCT_OV17_022507C4_H
#include "struct_decls/cell_actor_data.h"
#include "struct_decls/sprite_decl.h"
#include "struct_decls/struct_02007768_decl.h"
#include "struct_decls/struct_0200C6E4_decl.h"
#include "struct_decls/struct_0200C704_decl.h"
#include "struct_decls/struct_02012744_decl.h"
#include "struct_defs/struct_02095C48_sub1.h"
#include "battle/struct_ov16_0223E0C8.h"
#include "overlay017/struct_ov17_0223F6E8.h"
#include "bg_window.h"
#include "message.h"
#include "palette.h"
#include "strbuf.h"
#include "string_template.h"
#include "sys_task_manager.h"
typedef struct {
UnkStruct_02095C48_sub1 *unk_00;
UnkStruct_02007768 *unk_04;
Sprite *unk_08[4];
SpriteRenderer *unk_18;
SpriteGfxHandler *unk_1C;
BgConfig *unk_20;
Window unk_24[9];
MessageLoader *unk_B4;
StringTemplate *unk_B8;
Strbuf *unk_BC;
PaletteData *unk_C0;
UnkStruct_02012744 *unk_C4;
UnkStruct_ov16_0223E0C8 unk_C8[4];
UnkStruct_ov17_0223F6E8 unk_108;
SysTask *unk_124;
CellActorData *unk_128[4];
CellActorData *unk_138[4];
CellActorData *unk_148[4][12];
CellActorData *unk_208[4][12];
CellActorData *unk_2C8[4][12];
u8 unk_388;
} UnkStruct_ov17_022507C4;
#endif // POKEPLATINUM_STRUCT_OV17_022507C4_H