pokeplatinum/include/overlay013/struct_ov13_022213F0.h
2024-10-23 13:27:54 -07:00

70 lines
1.6 KiB
C

#ifndef POKEPLATINUM_STRUCT_OV13_022213F0_H
#define POKEPLATINUM_STRUCT_OV13_022213F0_H
#include "struct_decls/cell_actor_data.h"
#include "struct_decls/struct_0200C440_decl.h"
#include "struct_decls/struct_0200C704_decl.h"
#include "overlay013/struct_ov13_0221FC20.h"
#include "overlay013/struct_ov13_02221ED0.h"
#include "overlay013/struct_ov13_02228A50_decl.h"
#include "bg_window.h"
#include "message.h"
#include "palette.h"
#include "strbuf.h"
#include "string_template.h"
typedef struct {
UnkStruct_ov13_0221FC20 *unk_00;
UnkStruct_ov13_02221ED0 unk_04[6];
BgConfig *unk_1E0;
PaletteData *unk_1E4;
u16 unk_1E8[4][96];
u16 unk_4E8[4][96];
u16 unk_7E8[4][65];
u16 unk_9F0[4][25];
u16 unk_AB8[4][25];
u16 unk_B80[4][25];
u16 unk_C48[3][510];
u16 unk_183C[4][96];
u16 unk_1B3C[3][130];
u16 unk_1E48[3][36];
u16 unk_1F20[3][10];
u16 unk_1F5C[32];
u8 unk_1F9C;
u8 unk_1F9D;
u8 unk_1F9E;
u8 unk_1F9F_0 : 4;
u8 unk_1F9F_4 : 3;
u8 unk_1F9F_7 : 1;
UnkStruct_0200C440 *unk_1FA0;
MessageLoader *unk_1FA4;
StringTemplate *unk_1FA8;
Strbuf *unk_1FAC;
SpriteGfxHandler *unk_1FB0;
CellActorData *unk_1FB4[38];
Window unk_204C[2];
Window *unk_206C;
u8 unk_2070;
u8 unk_2071;
u8 unk_2072;
u8 unk_2073_0 : 4;
u8 unk_2073_4 : 4;
u8 unk_2074;
u8 unk_2075;
u8 unk_2076;
u8 unk_2077;
u8 unk_2078;
u8 unk_2079;
u16 unk_207A;
u16 unk_207C[4];
UnkStruct_ov13_02228A50 *unk_2084;
u8 unk_2088;
u8 unk_2089;
u8 unk_208A;
u8 unk_208B;
} UnkStruct_ov13_022213F0;
#endif // POKEPLATINUM_STRUCT_OV13_022213F0_H