pokeplatinum/include/overlay005/struct_ov5_021D30A8.h
2024-07-07 11:09:04 +02:00

21 lines
522 B
C

#ifndef POKEPLATINUM_STRUCT_OV5_021D30A8_H
#define POKEPLATINUM_STRUCT_OV5_021D30A8_H
#include "struct_defs/struct_02009508.h"
#include "struct_defs/struct_0200C738.h"
#include "cell_actor.h"
#include "sprite_resource.h"
typedef struct {
CellActorCollection *unk_00;
UnkStruct_0200C738 unk_04;
UnkStruct_02009508 *unk_190;
SpriteResourceCollection *unk_194[6];
SpriteResourceList *unk_1AC[6];
u16 unk_1C4;
u16 unk_1C6;
} UnkStruct_ov5_021D30A8;
#endif // POKEPLATINUM_STRUCT_OV5_021D30A8_H