pokeplatinum/include/battle/struct_ov16_0225D9A8.h
2024-07-06 14:40:34 -07:00

26 lines
634 B
C

#ifndef POKEPLATINUM_STRUCT_OV16_0225D9A8_H
#define POKEPLATINUM_STRUCT_OV16_0225D9A8_H
#include "struct_decls/battle_system.h"
#include "struct_decls/sprite_decl.h"
#include "battle/struct_ov16_0225BFFC_decl.h"
#include "battle/struct_ov16_02265BBC.h"
#include "overlay012/struct_ov12_0221FCDC_decl.h"
typedef struct {
BattleSystem *unk_00;
BattlerData *unk_04;
Sprite *unk_08;
UnkStruct_ov12_0221FCDC *unk_0C;
UnkStruct_ov16_02265BBC unk_10;
u8 unk_68;
u8 unk_69;
u8 unk_6A;
u8 unk_6B;
u8 unk_6C;
u8 unk_6D[3];
} UnkStruct_ov16_0225D9A8;
#endif // POKEPLATINUM_STRUCT_OV16_0225D9A8_H