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* Heap_AllocFromHeapAtEnd Heap ID breadcrums * Consistent heapID capitalization * More Heap IDs * A little bit more Heap IDs * More and more Heap IDs * Stopping for today * MOAR * more and more * Back from the Heap ID mines * A couple more
11 lines
264 B
C
11 lines
264 B
C
#ifndef POKEPLATINUM_UNK_020711C8_H
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#define POKEPLATINUM_UNK_020711C8_H
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#include "struct_defs/struct_020711C8.h"
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#include "savedata.h"
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UnkStruct_020711C8 *sub_020711C8(const int heapID, const u8 param1, SaveData *param2);
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#endif // POKEPLATINUM_UNK_020711C8_H
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