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Old structure: put everything in lib/include New structure: put library includes in their respective library folder. e.g. lib/NitroDWC/include/dwc.h
69 lines
1.4 KiB
C
69 lines
1.4 KiB
C
#ifndef NITRO_H_
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#define NITRO_H_
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#ifdef SDK_ASM
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#include <nitro/spec.h>
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#include <nitro/types.h>
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#include <nitro/memorymap.h>
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#include <nitro/hw/common/armArch.h>
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#else
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#ifdef __MWERKS__
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# ifdef __cplusplus
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# ifndef __embedded_cplusplus
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# define __embedded_cplusplus 0
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# endif
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# ifndef __VEC__
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# define __VEC__ 0
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# endif
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# endif
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# if !defined(_MSL_USE_INLINE) && __option(dont_inline)
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# define _MSL_USE_INLINE 0
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# endif
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#endif
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#include <nitro/spec.h>
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#include <nitro/misc.h>
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#include <nitro/init/crt0.h>
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#include <nitro/types.h>
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#include <nitro/memorymap.h>
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#include <nitro/hw/common/armArch.h>
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#include <nitro/hw/common/lcd.h>
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#include <nitro/os.h>
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#include <nitro/mi.h>
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#include <nitro/pxi.h>
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#include <nitro/snd.h>
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#include <nitro/pad.h>
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#include <nitro/spi.h>
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#include <nitro/card.h>
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#include <nitro/fs.h>
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#include <nitro/rtc.h>
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#include <nitro/gx.h>
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#include <nitro/wm.h>
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#include <nitro/ctrdg.h>
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#include <nitro/math.h>
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#include <nitro/utest.h>
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#include <nitro/std.h>
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#ifdef SDK_ARM9
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#include <nitro/fx/fx.h>
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#include <nitro/fx/fx_const.h>
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#include <nitro/fx/fx_trig.h>
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#include <nitro/fx/fx_cp.h>
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#include <nitro/fx/fx_vec.h>
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#include <nitro/fx/fx_mtx.h>
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#include <nitro/cp.h>
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#include <nitro/ext.h>
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#include <nitro/mb.h>
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#include <nitro/wbt.h>
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#include <nitro/wfs.h>
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#include <nitro/env.h>
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#include <nitro/vib.h>
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#else
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#include <nitro/exi.h>
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#endif
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#endif
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#endif // NITRO_H_
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