mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-04-19 05:27:54 -05:00
Functions: - ov16_0223E05C -> BattleSystem_MessageLoader - ov16_02259B38 -> BattleSystem_PokemonIsOT - ov16_022499C0 -> BattleScript_CalcEffortValues - ov16_0223EDF0 -> BattleSystem_TextSpeed - ov16_0223FB24 -> BattleMessage_Print - sub_0201D724 -> Message_Printing - ov16_02265D14 -> BattleIO_UpdateExpGauge - sub_02076B14 -> Pokemon_ShouldLevelUp - ov16_02265FF8 -> BattleIO_PlayStatusEffect - ov16_0226614C -> BattleIO_PlayLevelUpAnimation - ov16_02251C94 -> BattleSystem_ReloadPokemon - ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon - ov16_0223DF00 -> BattleSystem_BGL - ov16_0223DF04 -> BattleSystem_Window - ov16_0223E064 -> BattleSystem_PaletteSys - sub_02019060 -> BGL_SetPriority - ov16_0223F8DC -> BattleSystem_SetGaugePriority - sub_0200DA60 -> Window_SetFrame - sub_0200DAA0 -> Window_FramePalette - sub_02003050 -> PaletteSys_LoadPalette - sub_0201A7E8 -> BGL_AddWindow - sub_0201ADA4 -> BGL_FillWindow - sub_0200DC48 -> Window_Show - ov16_0223FB78 -> BattleMessage_PrintToWindow - sub_0201AE78 -> BGL_WindowColor - sub_02005748 -> Sound_PlayEffect - sub_0200DC9C -> Window_Clear - sub_0201A8FC -> BGL_DeleteWindow - ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon - sub_0207727C -> Pokemon_LevelUpMove - ov16_022664C4 -> BattleIO_ForgetMove - sub_0200DA58 -> SysTask_Done Structs: - UnkStruct_02002F38 -> PaletteSys - UnkStruct_02018340 -> BGL - UnkStruct_0205AA50 -> Window - UnkStruct_ov16_02248E74 -> PokemonStats
30 lines
1.5 KiB
C
30 lines
1.5 KiB
C
#ifndef POKEPLATINUM_UNK_0200DA60_H
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#define POKEPLATINUM_UNK_0200DA60_H
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "pokemon.h"
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void Window_SetFrame(BGL * param0, u8 param1, u16 param2, u8 param3, u32 param4);
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u32 Window_FramePalette(void);
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void sub_0200DAA4(BGL * param0, u8 param1, u16 param2, u8 param3, u8 param4, u32 param5);
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void Window_Show(Window * param0, u8 param1, u16 param2, u8 param3);
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void Window_Clear(Window * param0, u8 param1);
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u32 sub_0200DD04(u32 param0);
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u32 sub_0200DD08(u32 param0);
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void sub_0200DD0C(BGL * param0, u8 param1, u16 param2, u8 param3, u8 param4, u32 param5);
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void sub_0200E010(Window * param0, u32 param1, u32 param2);
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void sub_0200E060(Window * param0, u8 param1, u16 param2, u8 param3);
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void sub_0200E084(Window * param0, u8 param1);
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void sub_0200E218(BGL * param0, u8 param1, u16 param2, u8 param3, u8 param4, u32 param5);
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void sub_0200E2A4(BGL * param0, u8 param1, u16 param2, u8 param3, u8 param4, u16 param5, u32 param6);
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void sub_0200E69C(Window * param0, u8 param1, u16 param2, u8 param3, u8 param4);
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void sub_0200E744(Window * param0, u8 param1, u8 param2);
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void * sub_0200E7FC(Window * param0, u32 param1);
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void sub_0200EBA0(void * param0);
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void sub_0200EBC8(void * param0);
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u8 * sub_0200EBF0(BGL * param0, u8 param1, u8 param2, u8 param3, u8 param4, u16 param5, u16 param6, u8 param7, int param8);
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u8 * sub_0200EC48(BGL * param0, u8 param1, u8 param2, u8 param3, u8 param4, u16 param5, Pokemon * param6, int param7);
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#endif // POKEPLATINUM_UNK_0200DA60_H
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