pokeplatinum/include/struct_defs/struct_020961E8_t.h
lhearachel 57a0b5fcc4 [Mass Rename] Structs and subroutines for GiveExp task func
Functions:
- ov16_0223E05C -> BattleSystem_MessageLoader
- ov16_02259B38 -> BattleSystem_PokemonIsOT
- ov16_022499C0 -> BattleScript_CalcEffortValues
- ov16_0223EDF0 -> BattleSystem_TextSpeed
- ov16_0223FB24 -> BattleMessage_Print
- sub_0201D724  -> Message_Printing
- ov16_02265D14 -> BattleIO_UpdateExpGauge
- sub_02076B14  -> Pokemon_ShouldLevelUp
- ov16_02265FF8 -> BattleIO_PlayStatusEffect
- ov16_0226614C -> BattleIO_PlayLevelUpAnimation
- ov16_02251C94 -> BattleSystem_ReloadPokemon
- ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon
- ov16_0223DF00 -> BattleSystem_BGL
- ov16_0223DF04 -> BattleSystem_Window
- ov16_0223E064 -> BattleSystem_PaletteSys
- sub_02019060  -> BGL_SetPriority
- ov16_0223F8DC -> BattleSystem_SetGaugePriority
- sub_0200DA60  -> Window_SetFrame
- sub_0200DAA0  -> Window_FramePalette
- sub_02003050  -> PaletteSys_LoadPalette
- sub_0201A7E8  -> BGL_AddWindow
- sub_0201ADA4  -> BGL_FillWindow
- sub_0200DC48  -> Window_Show
- ov16_0223FB78 -> BattleMessage_PrintToWindow
- sub_0201AE78  -> BGL_WindowColor
- sub_02005748  -> Sound_PlayEffect
- sub_0200DC9C  -> Window_Clear
- sub_0201A8FC  -> BGL_DeleteWindow
- ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon
- sub_0207727C  -> Pokemon_LevelUpMove
- ov16_022664C4 -> BattleIO_ForgetMove
- sub_0200DA58  -> SysTask_Done

Structs:
- UnkStruct_02002F38 -> PaletteSys
- UnkStruct_02018340 -> BGL
- UnkStruct_0205AA50 -> Window
- UnkStruct_ov16_02248E74 -> PokemonStats
2023-10-13 10:03:01 -07:00

93 lines
2.4 KiB
C

#ifndef POKEPLATINUM_STRUCT_020961E8_T_H
#define POKEPLATINUM_STRUCT_020961E8_T_H
#include "struct_decls/struct_02001AF4_decl.h"
#include "struct_decls/struct_02009714_decl.h"
#include "struct_decls/struct_02009DC8_decl.h"
#include "message.h"
#include "struct_decls/struct_0200B358_decl.h"
#include "struct_defs/struct_0200C738.h"
#include "struct_decls/struct_02018340_decl.h"
#include "struct_decls/sys_task.h"
#include "struct_decls/struct_020218BC_decl.h"
#include "struct_decls/struct_02022550_decl.h"
#include "strbuf.h"
#include "trainer_info.h"
#include "struct_defs/struct_0203DE34.h"
#include "struct_defs/struct_0205AA50.h"
#include "struct_defs/struct_020961E8_sub1.h"
#include "struct_decls/struct_021C0794_decl.h"
#include "overlay019/struct_ov19_021DA864.h"
#include "overlay059/struct_ov59_021D109C.h"
#include "overlay059/struct_ov59_021D30E0.h"
#include <nnsys.h>
struct UnkStruct_020961E8_t {
BGL * unk_00;
BOOL unk_04;
UnkStruct_0203DE34 * unk_08;
UnkStruct_ov59_021D109C unk_0C;
SysTask * unk_20;
UnkStruct_0200B358 * unk_24;
MessageLoader * unk_28;
Strbuf* unk_2C[5];
Strbuf* unk_40;
Strbuf* unk_44;
Strbuf* unk_48;
int unk_4C;
UnkStruct_020218BC * unk_50;
UnkStruct_0200C738 unk_54;
UnkStruct_02009714 * unk_1E0[4];
UnkStruct_02009DC8 * unk_1F0[3][4];
UnkStruct_ov19_021DA864 unk_220;
UnkStruct_ov19_021DA864 unk_244;
UnkStruct_ov19_021DA864 unk_268;
UnkStruct_02022550 * unk_28C[14];
UnkStruct_02022550 * unk_2C4[14];
Window unk_2FC[5];
Window unk_34C;
Window unk_35C;
Window unk_36C;
Window * unk_37C[2];
UnkStruct_02001AF4 * unk_384;
void * unk_388[2];
NNSG2dCharacterData * unk_390[2];
void * unk_398[2];
NNSG2dPaletteData * unk_3A0[2];
int unk_3A8;
int unk_3AC;
int unk_3B0;
int unk_3B4;
u8 unk_3B8[8][2];
TrainerInfo * unk_3C8[5][2];
int unk_3F0[5];
int unk_404;
u16 unk_408;
u16 * unk_40C;
u8 unk_410;
u8 unk_411;
int unk_414;
UnkStruct_ov59_021D30E0 unk_418;
UnkStruct_ov59_021D30E0 unk_FD8[5];
int unk_4A98;
SaveData * unk_4A9C;
int unk_4AA0;
u8 unk_4AA4;
volatile int unk_4AA8;
int unk_4AAC;
int unk_4AB0;
u32 unk_4AB4;
u8 unk_4AB8;
s8 unk_4AB9;
u8 unk_4ABA;
u8 unk_4ABB;
s32 unk_4ABC;
u16 unk_4AC0;
s16 unk_4AC2;
int unk_4AC4;
UnkStruct_020961E8_sub1 unk_4AC8[5][2];
};
#endif // POKEPLATINUM_STRUCT_020961E8_T_H