mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-04-24 06:57:36 -05:00
Functions: - ov16_0223E05C -> BattleSystem_MessageLoader - ov16_02259B38 -> BattleSystem_PokemonIsOT - ov16_022499C0 -> BattleScript_CalcEffortValues - ov16_0223EDF0 -> BattleSystem_TextSpeed - ov16_0223FB24 -> BattleMessage_Print - sub_0201D724 -> Message_Printing - ov16_02265D14 -> BattleIO_UpdateExpGauge - sub_02076B14 -> Pokemon_ShouldLevelUp - ov16_02265FF8 -> BattleIO_PlayStatusEffect - ov16_0226614C -> BattleIO_PlayLevelUpAnimation - ov16_02251C94 -> BattleSystem_ReloadPokemon - ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon - ov16_0223DF00 -> BattleSystem_BGL - ov16_0223DF04 -> BattleSystem_Window - ov16_0223E064 -> BattleSystem_PaletteSys - sub_02019060 -> BGL_SetPriority - ov16_0223F8DC -> BattleSystem_SetGaugePriority - sub_0200DA60 -> Window_SetFrame - sub_0200DAA0 -> Window_FramePalette - sub_02003050 -> PaletteSys_LoadPalette - sub_0201A7E8 -> BGL_AddWindow - sub_0201ADA4 -> BGL_FillWindow - sub_0200DC48 -> Window_Show - ov16_0223FB78 -> BattleMessage_PrintToWindow - sub_0201AE78 -> BGL_WindowColor - sub_02005748 -> Sound_PlayEffect - sub_0200DC9C -> Window_Clear - sub_0201A8FC -> BGL_DeleteWindow - ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon - sub_0207727C -> Pokemon_LevelUpMove - ov16_022664C4 -> BattleIO_ForgetMove - sub_0200DA58 -> SysTask_Done Structs: - UnkStruct_02002F38 -> PaletteSys - UnkStruct_02018340 -> BGL - UnkStruct_0205AA50 -> Window - UnkStruct_ov16_02248E74 -> PokemonStats
93 lines
2.4 KiB
C
93 lines
2.4 KiB
C
#ifndef POKEPLATINUM_STRUCT_020961E8_T_H
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#define POKEPLATINUM_STRUCT_020961E8_T_H
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#include "struct_decls/struct_02001AF4_decl.h"
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#include "struct_decls/struct_02009714_decl.h"
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#include "struct_decls/struct_02009DC8_decl.h"
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#include "message.h"
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#include "struct_decls/struct_0200B358_decl.h"
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#include "struct_defs/struct_0200C738.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "struct_decls/sys_task.h"
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#include "struct_decls/struct_020218BC_decl.h"
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#include "struct_decls/struct_02022550_decl.h"
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#include "strbuf.h"
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#include "trainer_info.h"
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#include "struct_defs/struct_0203DE34.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "struct_defs/struct_020961E8_sub1.h"
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#include "struct_decls/struct_021C0794_decl.h"
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#include "overlay019/struct_ov19_021DA864.h"
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#include "overlay059/struct_ov59_021D109C.h"
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#include "overlay059/struct_ov59_021D30E0.h"
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#include <nnsys.h>
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struct UnkStruct_020961E8_t {
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BGL * unk_00;
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BOOL unk_04;
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UnkStruct_0203DE34 * unk_08;
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UnkStruct_ov59_021D109C unk_0C;
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SysTask * unk_20;
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UnkStruct_0200B358 * unk_24;
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MessageLoader * unk_28;
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Strbuf* unk_2C[5];
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Strbuf* unk_40;
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Strbuf* unk_44;
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Strbuf* unk_48;
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int unk_4C;
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UnkStruct_020218BC * unk_50;
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UnkStruct_0200C738 unk_54;
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UnkStruct_02009714 * unk_1E0[4];
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UnkStruct_02009DC8 * unk_1F0[3][4];
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UnkStruct_ov19_021DA864 unk_220;
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UnkStruct_ov19_021DA864 unk_244;
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UnkStruct_ov19_021DA864 unk_268;
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UnkStruct_02022550 * unk_28C[14];
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UnkStruct_02022550 * unk_2C4[14];
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Window unk_2FC[5];
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Window unk_34C;
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Window unk_35C;
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Window unk_36C;
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Window * unk_37C[2];
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UnkStruct_02001AF4 * unk_384;
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void * unk_388[2];
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NNSG2dCharacterData * unk_390[2];
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void * unk_398[2];
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NNSG2dPaletteData * unk_3A0[2];
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int unk_3A8;
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int unk_3AC;
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int unk_3B0;
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int unk_3B4;
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u8 unk_3B8[8][2];
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TrainerInfo * unk_3C8[5][2];
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int unk_3F0[5];
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int unk_404;
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u16 unk_408;
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u16 * unk_40C;
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u8 unk_410;
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u8 unk_411;
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int unk_414;
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UnkStruct_ov59_021D30E0 unk_418;
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UnkStruct_ov59_021D30E0 unk_FD8[5];
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int unk_4A98;
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SaveData * unk_4A9C;
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int unk_4AA0;
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u8 unk_4AA4;
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volatile int unk_4AA8;
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int unk_4AAC;
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int unk_4AB0;
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u32 unk_4AB4;
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u8 unk_4AB8;
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s8 unk_4AB9;
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u8 unk_4ABA;
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u8 unk_4ABB;
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s32 unk_4ABC;
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u16 unk_4AC0;
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s16 unk_4AC2;
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int unk_4AC4;
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UnkStruct_020961E8_sub1 unk_4AC8[5][2];
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};
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#endif // POKEPLATINUM_STRUCT_020961E8_T_H
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