pokeplatinum/include/overlay021/struct_ov21_021D4CA0.h

13 lines
325 B
C

#ifndef POKEPLATINUM_STRUCT_OV21_021D4CA0_H
#define POKEPLATINUM_STRUCT_OV21_021D4CA0_H
#include "struct_decls/font_oam.h"
#include "struct_defs/sprite_manager_allocation.h"
typedef struct {
FontOAM * unk_00;
SpriteManagerAllocation unk_04;
} UnkStruct_ov21_021D4CA0;
#endif // POKEPLATINUM_STRUCT_OV21_021D4CA0_H