pokeplatinum/include/overlay021/struct_ov21_021D13FC.h
lhearachel 57a0b5fcc4 [Mass Rename] Structs and subroutines for GiveExp task func
Functions:
- ov16_0223E05C -> BattleSystem_MessageLoader
- ov16_02259B38 -> BattleSystem_PokemonIsOT
- ov16_022499C0 -> BattleScript_CalcEffortValues
- ov16_0223EDF0 -> BattleSystem_TextSpeed
- ov16_0223FB24 -> BattleMessage_Print
- sub_0201D724  -> Message_Printing
- ov16_02265D14 -> BattleIO_UpdateExpGauge
- sub_02076B14  -> Pokemon_ShouldLevelUp
- ov16_02265FF8 -> BattleIO_PlayStatusEffect
- ov16_0226614C -> BattleIO_PlayLevelUpAnimation
- ov16_02251C94 -> BattleSystem_ReloadPokemon
- ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon
- ov16_0223DF00 -> BattleSystem_BGL
- ov16_0223DF04 -> BattleSystem_Window
- ov16_0223E064 -> BattleSystem_PaletteSys
- sub_02019060  -> BGL_SetPriority
- ov16_0223F8DC -> BattleSystem_SetGaugePriority
- sub_0200DA60  -> Window_SetFrame
- sub_0200DAA0  -> Window_FramePalette
- sub_02003050  -> PaletteSys_LoadPalette
- sub_0201A7E8  -> BGL_AddWindow
- sub_0201ADA4  -> BGL_FillWindow
- sub_0200DC48  -> Window_Show
- ov16_0223FB78 -> BattleMessage_PrintToWindow
- sub_0201AE78  -> BGL_WindowColor
- sub_02005748  -> Sound_PlayEffect
- sub_0200DC9C  -> Window_Clear
- sub_0201A8FC  -> BGL_DeleteWindow
- ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon
- sub_0207727C  -> Pokemon_LevelUpMove
- ov16_022664C4 -> BattleIO_ForgetMove
- sub_0200DA58  -> SysTask_Done

Structs:
- UnkStruct_02002F38 -> PaletteSys
- UnkStruct_02018340 -> BGL
- UnkStruct_0205AA50 -> Window
- UnkStruct_ov16_02248E74 -> PokemonStats
2023-10-13 10:03:01 -07:00

41 lines
1.4 KiB
C

#ifndef POKEPLATINUM_STRUCT_OV21_021D13FC_H
#define POKEPLATINUM_STRUCT_OV21_021D13FC_H
#include "struct_decls/struct_02006C24_decl.h"
#include "struct_decls/struct_02007768_decl.h"
#include "struct_decls/struct_02007C7C_decl.h"
#include "struct_decls/struct_02009714_decl.h"
#include "struct_defs/struct_0200C738.h"
#include "struct_decls/struct_02015064_decl.h"
#include "struct_decls/struct_02018340_decl.h"
#include "struct_decls/sys_task.h"
#include "struct_decls/struct_020218BC_decl.h"
#include "struct_defs/struct_0205AA50.h"
#include "overlay021/struct_ov21_021D22F8.h"
#include "overlay021/struct_ov21_021D23F8.h"
#include "overlay021/struct_ov21_021D2584.h"
#include "overlay021/struct_ov21_021D3124.h"
#include "overlay021/struct_ov21_021D4C0C_decl.h"
typedef struct {
BGL * unk_00;
Window unk_04;
UnkStruct_0200C738 unk_14;
UnkStruct_020218BC * unk_138;
UnkStruct_02009714 * unk_13C[4];
UnkStruct_ov21_021D4C0C * unk_14C;
UnkStruct_02007768 * unk_150;
UnkStruct_02007C7C * unk_154[4];
UnkStruct_02015064 * unk_164;
UnkStruct_ov21_021D23F8 unk_168;
UnkStruct_ov21_021D23F8 unk_18C;
UnkStruct_ov21_021D22F8 unk_1B0;
UnkStruct_ov21_021D2584 unk_1E0;
UnkStruct_ov21_021D3124 unk_218;
SysTask * unk_270;
SysTask * unk_274;
NARC * unk_278;
} UnkStruct_ov21_021D13FC;
#endif // POKEPLATINUM_STRUCT_OV21_021D13FC_H