pokeplatinum/include/overlay014/ov14_0221FC20.h

12 lines
386 B
C

#ifndef POKEPLATINUM_OV14_0221FC20_H
#define POKEPLATINUM_OV14_0221FC20_H
#include "struct_decls/battle_system.h"
#include "battle/battle_context.h"
void ov14_0221FC20(BattleSystem * param0, BattleContext * param1, u8 param2, u8 param3);
u8 ov14_0221FCF4(BattleSystem * param0, u8 param1);
int ov14_022243BC(BattleSystem * param0, int param1);
#endif // POKEPLATINUM_OV14_0221FC20_H