mirror of
https://github.com/pret/pokeplatinum.git
synced 2026-04-25 07:29:01 -05:00
Functions: - ov16_0223E05C -> BattleSystem_MessageLoader - ov16_02259B38 -> BattleSystem_PokemonIsOT - ov16_022499C0 -> BattleScript_CalcEffortValues - ov16_0223EDF0 -> BattleSystem_TextSpeed - ov16_0223FB24 -> BattleMessage_Print - sub_0201D724 -> Message_Printing - ov16_02265D14 -> BattleIO_UpdateExpGauge - sub_02076B14 -> Pokemon_ShouldLevelUp - ov16_02265FF8 -> BattleIO_PlayStatusEffect - ov16_0226614C -> BattleIO_PlayLevelUpAnimation - ov16_02251C94 -> BattleSystem_ReloadPokemon - ov16_0224B520 -> BattleScript_LoadPartyLevelUpIcon - ov16_0223DF00 -> BattleSystem_BGL - ov16_0223DF04 -> BattleSystem_Window - ov16_0223E064 -> BattleSystem_PaletteSys - sub_02019060 -> BGL_SetPriority - ov16_0223F8DC -> BattleSystem_SetGaugePriority - sub_0200DA60 -> Window_SetFrame - sub_0200DAA0 -> Window_FramePalette - sub_02003050 -> PaletteSys_LoadPalette - sub_0201A7E8 -> BGL_AddWindow - sub_0201ADA4 -> BGL_FillWindow - sub_0200DC48 -> Window_Show - ov16_0223FB78 -> BattleMessage_PrintToWindow - sub_0201AE78 -> BGL_WindowColor - sub_02005748 -> Sound_PlayEffect - sub_0200DC9C -> Window_Clear - sub_0201A8FC -> BGL_DeleteWindow - ov16_0224B7CC -> BattleScript_FreePartyLevelUpIcon - sub_0207727C -> Pokemon_LevelUpMove - ov16_022664C4 -> BattleIO_ForgetMove - sub_0200DA58 -> SysTask_Done Structs: - UnkStruct_02002F38 -> PaletteSys - UnkStruct_02018340 -> BGL - UnkStruct_0205AA50 -> Window - UnkStruct_ov16_02248E74 -> PokemonStats
64 lines
1.7 KiB
C
64 lines
1.7 KiB
C
#ifndef POKEPLATINUM_STRUCT_OV13_02227244_H
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#define POKEPLATINUM_STRUCT_OV13_02227244_H
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#include "struct_decls/struct_02002F38_decl.h"
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#include "message.h"
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#include "struct_decls/struct_0200B358_decl.h"
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#include "struct_decls/struct_0200C440_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_decls/cell_actor_data.h"
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#include "struct_decls/struct_02018340_decl.h"
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#include "strbuf.h"
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#include "struct_defs/struct_0205AA50.h"
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#include "struct_defs/struct_0207CDEC.h"
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#include "overlay013/struct_ov13_022264F4.h"
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#include "overlay013/struct_ov13_02228A50_decl.h"
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#include "overlay016/struct_ov16_0226DEEC_decl.h"
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typedef struct {
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UnkStruct_ov13_022264F4 * unk_00;
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BGL * unk_04;
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PaletteSys * unk_08;
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UnkStruct_0200C440 * unk_0C;
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MessageLoader * unk_10;
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UnkStruct_0200B358 * unk_14;
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Strbuf* unk_18;
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Window unk_1C;
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Window * unk_2C;
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u8 unk_30;
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u8 unk_31;
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u8 unk_32;
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UnkStruct_ov13_02228A50 * unk_34;
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UnkStruct_ov16_0226DEEC * unk_38;
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BagItem unk_3C[5][36];
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UnkStruct_0200C704 * unk_30C;
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CellActorData * unk_310[6];
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u16 unk_328[3][144];
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u16 unk_688[4][130];
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u16 unk_A98[3][25];
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u16 unk_B2E[4][96];
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u16 unk_E2E[4][25];
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u16 unk_EF6[4][25];
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u16 unk_FBE[3][16];
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u16 unk_101E[3][16];
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u16 unk_107E[3][16];
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u16 unk_10DE[3][16];
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u8 unk_113E;
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u8 unk_113F;
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u8 unk_1140;
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u8 unk_1141_0 : 4;
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u8 unk_1141_4 : 4;
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u8 unk_1142[8];
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u8 unk_114A;
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u8 unk_114B;
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u8 unk_114C;
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u8 unk_114D;
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s8 unk_114E;
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u8 unk_114F[5];
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u8 unk_1154[5];
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u8 unk_1159;
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u8 unk_115A;
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} UnkStruct_ov13_02227244;
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#endif // POKEPLATINUM_STRUCT_OV13_02227244_H
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