pokeplatinum/include/overlay013/struct_ov13_0221FC20.h

32 lines
613 B
C

#ifndef POKEPLATINUM_STRUCT_OV13_0221FC20_H
#define POKEPLATINUM_STRUCT_OV13_0221FC20_H
#include "struct_decls/struct_party_decl.h"
#include "struct_decls/battle_system.h"
typedef struct {
Party * unk_00;
void * unk_04;
BattleSystem * unk_08;
u32 unk_0C;
u8 unk_10;
u8 unk_11;
u8 unk_12;
u8 unk_13;
u8 unk_14;
u8 unk_15;
u32 unk_18[2];
u16 unk_20;
u16 unk_22;
u16 unk_24;
s32 unk_28;
u8 unk_2C[6];
u8 unk_32;
u8 unk_33;
u8 unk_34;
u8 unk_35;
u8 unk_36;
} UnkStruct_ov13_0221FC20;
#endif // POKEPLATINUM_STRUCT_OV13_0221FC20_H