pokeplatinum/include/constants/heap.h

11 lines
188 B
C

#ifndef POKEPLATINUM_CONSTANTS_HEAP_H
#define POKEPLATINUM_CONSTANTS_HEAP_H
enum HeapId {
HEAP_ID_SYSTEM = 0,
HEAP_ID_BATTLE = 5,
};
#endif // POKEPLATINUM_CONSTANTS_HEAP_H