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40 lines
1.1 KiB
C
40 lines
1.1 KiB
C
#ifndef POKEPLATINUM_STRUCT_OV17_022476F8_H
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#define POKEPLATINUM_STRUCT_OV17_022476F8_H
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#include "struct_decls/cell_actor_data.h"
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#include "struct_decls/sprite_decl.h"
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#include "struct_decls/struct_02007768_decl.h"
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#include "struct_decls/struct_0200C6E4_decl.h"
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#include "struct_decls/struct_0200C704_decl.h"
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#include "struct_defs/struct_02095C48_sub1.h"
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#include "battle/struct_ov16_0223E0C8.h"
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#include "overlay017/struct_ov17_0223F6E8.h"
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#include "bg_window.h"
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#include "message.h"
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#include "palette.h"
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#include "strbuf.h"
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#include "string_template.h"
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typedef struct {
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UnkStruct_02095C48_sub1 *unk_00;
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UnkStruct_02007768 *unk_04;
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Sprite *unk_08[4];
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Sprite *unk_18;
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SpriteRenderer *unk_1C;
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SpriteGfxHandler *unk_20;
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BgConfig *unk_24;
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Window unk_28[1];
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MessageLoader *unk_38;
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StringTemplate *unk_3C;
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Strbuf *unk_40;
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PaletteData *unk_44;
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UnkStruct_ov16_0223E0C8 unk_48[4];
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CellActorData *unk_88[8];
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UnkStruct_ov17_0223F6E8 unk_A8;
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u8 unk_C4;
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} UnkStruct_ov17_022476F8;
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#endif // POKEPLATINUM_STRUCT_OV17_022476F8_H
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