pokeplatinum/res/field/scripts/scripts_route_201.s

1280 lines
21 KiB
ArmAsm

#include "macros/scrcmd.inc"
#include "res/text/bank/route_201.h"
ScriptEntry _0042
ScriptEntry _0072
ScriptEntry _09E0
ScriptEntry _0A8C
ScriptEntry _0B24
ScriptEntry _0F76
ScriptEntry _0F8D
ScriptEntry _0FA4
ScriptEntry _0DF4
ScriptEntry _0E47
ScriptEntry _0E07
ScriptEntry _0E1A
ScriptEntry _042E
ScriptEntry _08E8
ScriptEntry _0EA1
ScriptEntry _0EB4
ScriptEntryEnd
_0042:
GetPlayerGender VAR_MAP_LOCAL_0
GoToIfEq VAR_MAP_LOCAL_0, GENDER_MALE, _0062
GoToIfEq VAR_MAP_LOCAL_0, GENDER_FEMALE, _006A
End
_0062:
SetVar VAR_OBJ_GFX_ID_0, 97
End
_006A:
SetVar VAR_OBJ_GFX_ID_0, 0
End
_0072:
LockAll
ApplyMovement 2, _0664
WaitMovement
Message 0
CloseMessage
GetPlayerMapPos VAR_0x8004, VAR_0x8005
GoToIfEq VAR_0x8004, 110, _00BF
GoToIfEq VAR_0x8004, 111, _00EB
GoToIfEq VAR_0x8004, 112, _0117
GoToIfEq VAR_0x8004, 113, _0143
End
_00BF:
ApplyMovement 2, _0670
WaitMovement
BufferRivalName 0
Message 1
CloseMessage
ApplyMovement 2, _06A8
ApplyMovement LOCALID_PLAYER, _0810
WaitMovement
GoTo _016F
End
_00EB:
ApplyMovement 2, _0680
WaitMovement
BufferRivalName 0
Message 1
CloseMessage
ApplyMovement 2, _06C0
ApplyMovement LOCALID_PLAYER, _0824
WaitMovement
GoTo _016F
End
_0117:
ApplyMovement 2, _0690
WaitMovement
BufferRivalName 0
Message 1
CloseMessage
ApplyMovement 2, _06D8
ApplyMovement LOCALID_PLAYER, _0838
WaitMovement
GoTo _016F
End
_0143:
ApplyMovement 2, _0698
WaitMovement
BufferRivalName 0
Message 1
CloseMessage
ApplyMovement 2, _06F0
ApplyMovement LOCALID_PLAYER, _084C
WaitMovement
GoTo _016F
End
_016F:
BufferRivalName 0
Message 2
CloseMessage
ApplyMovement 2, _0708
ApplyMovement LOCALID_PLAYER, _0860
WaitMovement
Message 3
CloseMessage
ApplyMovement 2, _071C
ApplyMovement LOCALID_PLAYER, _086C
WaitMovement
Message 4
CloseMessage
WaitTime 15, VAR_RESULT
ApplyMovement 2, _0728
ApplyMovement LOCALID_PLAYER, _0878
WaitMovement
Message 5
CloseMessage
ApplyMovement LOCALID_PLAYER, _0730
ApplyMovement 2, _0730
WaitMovement
PlayMusic SEQ_OPENING2
ClearFlag FLAG_UNK_0x0178
AddObject 5
LockObject 5
ApplyMovement 5, _07C0
WaitMovement
Message 6
BufferRivalName 0
Message 7
Message 8
ApplyMovement 2, _0740
WaitMovement
BufferRivalName 0
BufferPlayerName 1
Message 9
CloseMessage
ApplyMovement 2, _0748
ApplyMovement 5, _07C8
WaitMovement
Message 10
CloseMessage
WaitTime 20, VAR_RESULT
ApplyMovement 5, _07D0
WaitMovement
Message 11
ShowYesNoMenu VAR_RESULT
GoToIfEq VAR_RESULT, MENU_YES, _0298
GoToIfEq VAR_RESULT, MENU_NO, _0259
End
_0259:
ApplyMovement 2, _0750
WaitMovement
BufferRivalName 0
Message 12
CloseMessage
ApplyMovement 2, _0758
WaitMovement
Message 13
ShowYesNoMenu VAR_RESULT
GoToIfEq VAR_RESULT, MENU_YES, _0298
GoToIfEq VAR_RESULT, MENU_NO, _0259
End
_0298:
ApplyMovement 2, _0758
WaitMovement
BufferRivalName 0
Message 14
Message 15
GoTo _02B3
End
_02B3:
ApplyMovement 2, _0768
WaitMovement
BufferRivalName 0
Message 16
ApplyMovement 2, _0770
WaitMovement
ApplyMovement LOCALID_PLAYER, _088C
WaitMovement
BufferPlayerName 1
Message 17
ShowYesNoMenu VAR_RESULT
GoToIfEq VAR_RESULT, MENU_YES, _030B
GoToIfEq VAR_RESULT, MENU_NO, _02FD
End
_02FD:
BufferRivalName 0
Message 18
GoTo _02B3
End
_030B:
Message 19
ApplyMovement 2, _0768
ApplyMovement LOCALID_PLAYER, _0894
WaitMovement
BufferRivalName 0
Message 20
Message 21
CloseMessage
ApplyMovement 5, _07D8
WaitMovement
WaitTime 25, VAR_RESULT
ClearFlag FLAG_UNK_0x0179
AddObject 6
LockObject 6
CallCommonScript 0x7F8
ApplyMovement 6, _08C8
WaitMovement
GetPlayerGender VAR_RESULT
GoToIfEq VAR_RESULT, GENDER_MALE, _036E
GoTo _03A6
End
_036E:
Message 22
CloseMessage
ApplyMovement 5, _07E8
WaitMovement
ClearFlag FLAG_UNK_0x017D
AddObject 12
WaitTime 15, VAR_RESULT
Message 23
Message 26
ApplyMovement 6, _08D0
WaitMovement
Message 28
GoTo _03DE
End
_03A6:
Message 24
CloseMessage
ApplyMovement 5, _07E8
WaitMovement
ClearFlag FLAG_UNK_0x017D
AddObject 12
WaitTime 15, VAR_RESULT
Message 25
Message 27
ApplyMovement 6, _08D0
WaitMovement
Message 29
GoTo _03DE
End
_03DE:
Message 30
CloseMessage
ApplyMovement 5, _07F0
WaitMovement
WaitTime 15, VAR_RESULT
Message 31
ApplyMovement 2, _0778
WaitMovement
BufferRivalName 0
Message 33
ApplyMovement 2, _0780
WaitMovement
BufferPlayerName 1
Message 34
WaitABXPadPress
CloseMessage
CallCommonScript 0x7F9
SetObjectEventMovementType 2, MOVEMENT_TYPE_LOOK_LEFT
SetVar VAR_FOLLOWER_RIVAL_STATE, 1
ReleaseAll
End
_042E:
LockAll
FadeScreenOut
WaitFadeScreen
SetFlag FLAG_UNK_0x017D
RemoveObject 12
StartChooseStarterScene
SaveChosenStarter
ReturnToField
FadeScreenIn
WaitFadeScreen
GetPlayerStarterSpecies VAR_0x8000
GivePokemon VAR_0x8000, 5, ITEM_NONE, VAR_RESULT
ApplyMovement 5, _07F8
ApplyMovement 2, _0760
ApplyMovement LOCALID_PLAYER, _0884
WaitMovement
BufferRivalName 0
BufferRivalStarterSpeciesName 2
Message 36
Message 37
Message 38
CloseMessage
ApplyMovement 5, _0800
ApplyMovement 2, _0788
ApplyMovement LOCALID_PLAYER, _089C
WaitMovement
SetFlag FLAG_UNK_0x0178
RemoveObject 5
GetPlayerGender VAR_RESULT
GoToIfEq VAR_RESULT, GENDER_MALE, _04CA
GoTo _04EE
End
_04CA:
Message 39
CloseMessage
ApplyMovement 6, _08D8
ApplyMovement LOCALID_PLAYER, _08A8
WaitMovement
Message 40
CloseMessage
GoTo _0512
End
_04EE:
Message 41
CloseMessage
ApplyMovement 6, _08D8
ApplyMovement LOCALID_PLAYER, _08A8
WaitMovement
Message 42
CloseMessage
GoTo _0512
End
_0512:
ApplyMovement LOCALID_PLAYER, _08B0
ApplyMovement 6, _08E0
WaitMovement
SetFlag FLAG_UNK_0x0179
RemoveObject 6
BufferRivalName 0
Message 43
CloseMessage
WaitTime 40, VAR_RESULT
ApplyMovement 2, _07A8
ApplyMovement LOCALID_PLAYER, _08BC
WaitMovement
GoTo _0554
End
_0554:
BufferPlayerName 1
Message 44
ShowYesNoMenu VAR_RESULT
GoToIfEq VAR_RESULT, MENU_YES, _057A
GoToIfEq VAR_RESULT, MENU_NO, _0656
End
_057A:
BufferRivalName 0
BufferPlayerName 1
Message 47
CloseMessage
ScrCmd_06D 2, 15
GetPlayerStarterSpecies VAR_RESULT
GoToIfEq VAR_RESULT, SPECIES_TURTWIG, Route201_StartFirstBattleTurtwig
GoToIfEq VAR_RESULT, SPECIES_CHIMCHAR, Route201_StartFirstBattleChimchar
GoTo Route201_StartFirstBattlePiplup
End
Route201_StartFirstBattlePiplup:
StartFirstBattle TRAINER_RIVAL_ROUTE_201_PIPLUP
GoTo _05CF
Route201_StartFirstBattleTurtwig:
StartFirstBattle TRAINER_RIVAL_ROUTE_201_TURTWIG
GoTo _05CF
Route201_StartFirstBattleChimchar:
StartFirstBattle TRAINER_RIVAL_ROUTE_201_CHIMCHAR
GoTo _05CF
_05CF:
CheckWonBattle VAR_RESULT
GoToIfEq VAR_RESULT, FALSE, _05F5
LockObject 2
BufferRivalName 0
BufferPlayerName 1
Message 48
GoTo _0618
End
_05F5:
ReturnToField
LockObject 2
FadeScreenIn FADE_SCREEN_SPEED_MEDIUM
WaitFadeScreen
BufferRivalName 0
BufferPlayerName 1
Message 49
GoTo _0618
End
_0618:
CloseMessage
SetVar VAR_FOLLOWER_RIVAL_STATE, 2
SetVar VAR_UNK_0x40A4, 3
WaitTime 30, VAR_RESULT
FadeScreenOut FADE_SCREEN_SPEED_MEDIUM
WaitFadeScreen
HealParty
Warp MAP_HEADER_TWINLEAF_TOWN_PLAYER_HOUSE_1F, 0, 2, 6, 0
FadeScreenIn FADE_SCREEN_SPEED_MEDIUM
WaitFadeScreen
ReleaseAll
End
_0656:
BufferRivalName 0
Message 45
GoTo _0554
End
.balign 4, 0
_0664:
WalkOnSpotFastSouth
EmoteExclamationMark
EndMovement
.balign 4, 0
_0670:
WalkFastSouth
WalkFastWest 2
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0680:
WalkFastSouth
WalkFastWest
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0690:
WalkFastSouth
EndMovement
.balign 4, 0
_0698:
WalkFastSouth
WalkFastEast
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_06A8:
WalkNormalNorth
WalkNormalEast 4
WalkNormalNorth 2
WalkNormalEast
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_06C0:
WalkNormalNorth
WalkNormalEast 3
WalkNormalNorth 2
WalkNormalEast
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_06D8:
WalkNormalNorth
WalkNormalEast 2
WalkNormalNorth 2
WalkNormalEast
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_06F0:
WalkNormalNorth
WalkNormalEast
WalkNormalNorth 2
WalkNormalEast
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_0708:
WalkNormalWest
WalkOnSpotNormalSouth
EndMovement
Route201_UnusedMovement:
WalkNormalEast
EndMovement
.balign 4, 0
_071C:
WalkNormalWest 3
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0728:
WalkFastEast 3
EndMovement
.balign 4, 0
_0730:
EmoteExclamationMark
Delay16
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_0740:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0748:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_0750:
WalkOnSpotFastSouth
EndMovement
.balign 4, 0
_0758:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_0760:
FaceWest
EndMovement
.balign 4, 0
_0768:
WalkOnSpotFastWest
EndMovement
.balign 4, 0
_0770:
WalkOnSpotFastSouth
EndMovement
.balign 4, 0
_0778:
WalkOnSpotFastWest
EndMovement
.balign 4, 0
_0780:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0788:
WalkNormalNorth
WalkOnSpotNormalSouth
Delay8 2
WalkOnSpotNormalEast
EndMovement
Route201_UnusedMovement2:
Delay8
WalkOnSpotFastEast
EndMovement
.balign 4, 0
_07A8:
WalkOnSpotNormalSouth
Delay8 3
WalkOnSpotFastSouth 8
WalkFastWest
WalkFastSouth
EndMovement
.balign 4, 0
_07C0:
WalkNormalEast 8
EndMovement
.balign 4, 0
_07C8:
WalkNormalWest 3
EndMovement
.balign 4, 0
_07D0:
WalkNormalEast 3
EndMovement
.balign 4, 0
_07D8:
WalkOnSpotNormalWest
Delay8 2
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_07E8:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_07F0:
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_07F8:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0800:
Delay8 2
Delay4
WalkNormalEast 9
EndMovement
.balign 4, 0
_0810:
WalkNormalNorth 2
WalkNormalEast 4
WalkNormalNorth
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0824:
WalkNormalNorth 2
WalkNormalEast 3
WalkNormalNorth
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0838:
WalkNormalNorth 2
WalkNormalEast 2
WalkNormalNorth
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_084C:
WalkNormalNorth 2
WalkNormalEast
WalkNormalNorth
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0860:
Delay4
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_086C:
Delay8
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_0878:
Delay8
WalkOnSpotFastNorth
EndMovement
.balign 4, 0
_0884:
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_088C:
FaceNorth
EndMovement
.balign 4, 0
_0894:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_089C:
Delay8
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_08A8:
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_08B0:
Delay8
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_08BC:
Delay8
WalkOnSpotNormalNorth
EndMovement
.balign 4, 0
_08C8:
WalkNormalEast 7
EndMovement
.balign 4, 0
_08D0:
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_08D8:
WalkNormalEast
EndMovement
.balign 4, 0
_08E0:
WalkNormalEast 9
EndMovement
_08E8:
LockAll
GetPlayerDir VAR_RESULT
GoToIfEq VAR_RESULT, 3, _0903
GoTo _0935
End
_0903:
ApplyMovement LOCALID_PLAYER, _09D0
ApplyMovement 2, _09B0
WaitMovement
Call _0967
ApplyMovement LOCALID_PLAYER, _09C0
ApplyMovement 2, _0998
WaitMovement
GoTo _097C
End
_0935:
ApplyMovement LOCALID_PLAYER, _09D8
ApplyMovement 2, _09B8
WaitMovement
Call _0967
ApplyMovement LOCALID_PLAYER, _09C8
ApplyMovement 2, _09A4
WaitMovement
GoTo _097C
End
_0967:
BufferRivalName 0
BufferPlayerName 1
Message 53
CloseMessage
ClearHasPartner
ScrCmd_06D 2, 15
Return
_097C:
Call _0986
ReleaseAll
End
_0986:
SetHasPartner
ScrCmd_06D 2, 48
ScrCmd_06C 2, 1
Return
.balign 4, 0
_0998:
WalkNormalWest
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_09A4:
WalkNormalNorth
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_09B0:
FaceEast
EndMovement
.balign 4, 0
_09B8:
FaceNorth
EndMovement
.balign 4, 0
_09C0:
WalkNormalWest
EndMovement
.balign 4, 0
_09C8:
WalkNormalSouth
EndMovement
.balign 4, 0
_09D0:
WalkOnSpotFastWest
EndMovement
.balign 4, 0
_09D8:
WalkOnSpotFastSouth
EndMovement
_09E0:
LockAll
ApplyMovement LOCALID_PLAYER, _0A84
ApplyMovement 2, _0A74
WaitMovement
BufferRivalName 0
BufferPlayerName 1
Message 52
CloseMessage
GetPlayerMapPos VAR_0x8004, VAR_0x8005
GoToIfEq VAR_0x8004, 110, _0A3B
GoToIfEq VAR_0x8004, 111, _0A3B
GoToIfEq VAR_0x8004, 112, _0A3B
GoToIfEq VAR_0x8004, 113, _0A3B
End
_0A3B:
ClearHasPartner
ScrCmd_06D 2, 15
ApplyMovement LOCALID_PLAYER, _0A7C
ApplyMovement 2, _0A68
WaitMovement
GoTo _0A5B
_0A5B:
Call _0986
ReleaseAll
End
.balign 4, 0
_0A68:
WalkNormalNorth
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0A74:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0A7C:
WalkNormalNorth
EndMovement
.balign 4, 0
_0A84:
WalkOnSpotFastNorth
EndMovement
_0A8C:
LockAll
ApplyMovement 2, _0AE4
WaitMovement
BufferRivalName 0
Message 35
CloseMessage
GetPlayerDir VAR_RESULT
GoToIfEq VAR_RESULT, 3, _0AB9
GoTo _0ACB
End
_0AB9:
ApplyMovement LOCALID_PLAYER, _0AEC
WaitMovement
GoTo _0ADD
End
_0ACB:
ApplyMovement LOCALID_PLAYER, _0AF4
WaitMovement
GoTo _0ADD
End
_0ADD:
ReleaseAll
End
.balign 4, 0
_0AE4:
WalkOnSpotNormalSouth
EndMovement
.balign 4, 0
_0AEC:
WalkNormalWest
EndMovement
.balign 4, 0
_0AF4:
WalkNormalNorth
EndMovement
Route201_UnusedMovement3:
WalkNormalNorth
EndMovement
Route201_UnusedMovement4:
WalkNormalNorth
EndMovement
Route201_UnusedMovement5:
WalkNormalWest
EndMovement
Route201_UnusedMovement6:
WalkNormalWest
EndMovement
Route201_UnusedMovement7:
WalkNormalWest
EndMovement
_0B24:
LockAll
GetPlayerMapPos VAR_0x8004, VAR_0x8005
GoToIfEq VAR_0x8005, 0x355, _0B55
GoToIfEq VAR_0x8005, 0x356, _0B89
GoToIfEq VAR_0x8005, 0x357, _0BBB
End
_0B55:
ApplyMovement 254, _0DBC
ApplyMovement 5, _0D48
WaitMovement
BufferRivalName 0
Message 53
CloseMessage
ApplyMovement 5, _0D50
ApplyMovement 6, _0D80
WaitMovement
GoTo _0BF5
End
_0B89:
ApplyMovement 254, _0DBC
ApplyMovement 5, _0D48
WaitMovement
BufferRivalName 0
Message 53
CloseMessage
ApplyMovement 5, _0D5C
ApplyMovement 6, _0D80
WaitMovement
GoTo _0BF5
_0BBB:
ApplyMovement LOCALID_PLAYER, _0DDC
ApplyMovement 254, _0DCC
ApplyMovement 5, _0D48
WaitMovement
BufferRivalName 0
Message 53
CloseMessage
ApplyMovement 5, _0D5C
ApplyMovement 6, _0D80
WaitMovement
GoTo _0BF5
_0BF5:
BufferCounterpartName 0
BufferPlayerStarterSpeciesName 1
BufferRivalStarterSpeciesName 2
ApplyMovement 5, _0D70
WaitMovement
GoToIfEq VAR_0x8005, 0x355, _0C3E
GoToIfEq VAR_0x8005, 0x356, _0C56
GoToIfEq VAR_0x8005, 0x357, _0C6E
GoToIfEq VAR_0x8005, 0x358, _0C6E
End
_0C3E:
ApplyMovement 5, _0D78
ApplyMovement 6, _0D94
WaitMovement
GoTo _0C86
_0C56:
ApplyMovement 5, _0D78
ApplyMovement 6, _0DA0
WaitMovement
GoTo _0C86
_0C6E:
ApplyMovement 5, _0D78
ApplyMovement 6, _0DA0
WaitMovement
GoTo _0C86
_0C86:
GetPlayerGender VAR_RESULT
GoToIfEq VAR_RESULT, GENDER_MALE, _0C9D
GoTo _0CA3
_0C9D:
GoTo _0CA9
_0CA3:
GoTo _0CA9
_0CA9:
CloseMessage
GoToIfEq VAR_0x8005, 0x355, _0CE1
GoToIfEq VAR_0x8005, 0x356, _0CE1
GoToIfEq VAR_0x8005, 0x357, _0CE1
GoToIfEq VAR_0x8005, 0x358, _0CE1
End
_0CE1:
ApplyMovement 6, _0DB4
WaitMovement
GoTo _0CF1
_0CF1:
RemoveObject 6
RemoveObject 5
SetVar VAR_FOLLOWER_RIVAL_STATE, 3
ScrCmd_06C 254, 0
ClearHasPartner
SetFlag FLAG_UNK_0x0172
SetFlag FLAG_UNK_0x0195
SetVar VAR_UNK_0x4082, 4
SetFlag FLAG_UNK_0x0196
WaitTime 30, VAR_RESULT
FadeScreenOut FADE_SCREEN_SPEED_MEDIUM
WaitFadeScreen
Warp MAP_HEADER_TWINLEAF_TOWN_PLAYER_HOUSE_1F, 0, 2, 6, 0
FadeScreenIn FADE_SCREEN_SPEED_MEDIUM
WaitFadeScreen
ReleaseAll
End
.balign 4, 0
_0D48:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_0D50:
Delay8 4
WalkNormalWest 2
EndMovement
.balign 4, 0
_0D5C:
Delay8 4
WalkNormalWest
WalkNormalSouth
WalkNormalWest
EndMovement
.balign 4, 0
_0D70:
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0D78:
WalkNormalEast 8
EndMovement
.balign 4, 0
_0D80:
Delay8
WalkOnSpotNormalWest
EndMovement
Route201_UnusedMovement8:
WalkOnSpotNormalWest
EndMovement
.balign 4, 0
_0D94:
Delay8 3
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0DA0:
Delay4
WalkNormalNorth
WalkOnSpotNormalSouth
WalkOnSpotNormalEast
EndMovement
.balign 4, 0
_0DB4:
WalkFastEast 8
EndMovement
.balign 4, 0
_0DBC:
WalkOnSpotNormalEast
EmoteExclamationMark
Delay16
EndMovement
.balign 4, 0
_0DCC:
WalkNormalNorth
WalkOnSpotNormalEast
EmoteExclamationMark
EndMovement
.balign 4, 0
_0DDC:
Delay8
WalkOnSpotNormalWest
Delay8
WalkNormalNorth
WalkOnSpotNormalEast
EndMovement
_0DF4:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 54
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0E07:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 57
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0E1A:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
GoToIfSet FLAG_HAS_POKEDEX, _0E3E
Message 58
GoTo _0E36
_0E36:
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0E3E:
Message 59
GoTo _0E36
_0E47:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
GoToIfSet FLAG_UNK_0x006C, _0E8C
Message 55
SetVar VAR_0x8004, ITEM_POTION
SetVar VAR_0x8005, 1
GoToIfCannotFitItem VAR_0x8004, VAR_0x8005, VAR_RESULT, _0E97
SetFlag FLAG_UNK_0x006C
CallCommonScript 0x7E0
CloseMessage
ReleaseAll
End
_0E8C:
Message 56
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0E97:
CallCommonScript 0x7E1
CloseMessage
ReleaseAll
End
_0EA1:
PlayFanfare SEQ_SE_CONFIRM
LockAll
FacePlayer
Message 32
WaitABXPadPress
CloseMessage
ReleaseAll
End
_0EB4:
LockAll
ApplyMovement 2, _0664
WaitMovement
BufferRivalName 0
BufferPlayerName 1
Message 50
CloseMessage
GetPlayerMapPos VAR_0x8004, VAR_0x8005
GoToIfEq VAR_0x8004, 110, _0F07
GoToIfEq VAR_0x8004, 111, _0F19
GoToIfEq VAR_0x8004, 112, _0F2B
GoToIfEq VAR_0x8004, 113, _0F3D
End
_0F07:
ApplyMovement 2, _0670
WaitMovement
GoTo _0F4F
End
_0F19:
ApplyMovement 2, _0680
WaitMovement
GoTo _0F4F
End
_0F2B:
ApplyMovement 2, _0690
WaitMovement
GoTo _0F4F
End
_0F3D:
ApplyMovement 2, _0698
WaitMovement
GoTo _0F4F
End
_0F4F:
BufferRivalName 0
Message 51
WaitABXPadPress
CloseMessage
SetVar VAR_FOLLOWER_RIVAL_STATE, 3
SetStepFlag
SetHasPartner
ScrCmd_06D 2, 48
ScrCmd_06C 2, 1
SetFlag FLAG_UNK_0x0172
ReleaseAll
End
_0F76:
ShowArrowSign 60
End
_0F8D:
ShowArrowSign 61
End
_0FA4:
ShowScrollingSign 62
End
.balign 4, 0